https://bugs.winehq.org/show_bug.cgi?id=55978
Bug ID: 55978 Summary: Fallout 3: Unimplemented COM object Product: Wine Version: unspecified Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: m1m1k4tz@protonmail.com Distribution: ---
Created attachment 75568 --> https://bugs.winehq.org/attachment.cgi?id=75568 log
Minor bug that doesn't seem to effect gameplay. I don't have a Windows partition so I can't check and see the original
https://bugs.winehq.org/show_bug.cgi?id=55978
Zeb Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|Fallout 3: Unimplemented |Fallout 3 creates |COM object |GUID_DSFX_STANDARD_DISTORTI | |ON Component|-unknown |msdmo Version|unspecified |8.21
--- Comment #1 from Zeb Figura z.figura12@gmail.com --- In general, FIXMEs aren't bugs, but merely possible diagnoses, so should be ignored.
However, in this case, the missing object is GUID_DSFX_STANDARD_DISTORTION, from dsdmo. It's likely that the sound is affected as a result.
`winetricks -q dsdmo` should be a workaround.
https://bugs.winehq.org/show_bug.cgi?id=55978
--- Comment #2 from m1m1k4tz m1m1k4tz@protonmail.com --- I'm having a bit of trouble using winetricks on fedora 39. I get the warning "WINE is wine which is neither on the path nor an executable file" if I run it from the wine build directory and "wineserver not found" otherwise but if it can be ignored that's fine by me. I'm not sure if it has something to do with the fact that I'm using the new wow64 mode
https://bugs.winehq.org/show_bug.cgi?id=55978
--- Comment #3 from m1m1k4tz m1m1k4tz@protonmail.com --- Actually I got it to work by using the fedora winetricks package in the toolbox I compile my wine in since I use silverblue but I got some errors I'll attach a log
https://bugs.winehq.org/show_bug.cgi?id=55978
--- Comment #4 from m1m1k4tz m1m1k4tz@protonmail.com --- Created attachment 75582 --> https://bugs.winehq.org/attachment.cgi?id=75582 winetricks
https://bugs.winehq.org/show_bug.cgi?id=55978
--- Comment #5 from m1m1k4tz m1m1k4tz@protonmail.com --- Okay actually even though it gave me an error it looks like its working but I didn't test it for as long as the previous log and it gave a quartz error but that's for a different bug ticket also I've taken the liberty of removing the d3dx spam so its easier to see whats happening but that still happens as well
https://bugs.winehq.org/show_bug.cgi?id=55978
--- Comment #6 from m1m1k4tz m1m1k4tz@protonmail.com --- Created attachment 75583 --> https://bugs.winehq.org/attachment.cgi?id=75583 fallout3 new
https://bugs.winehq.org/show_bug.cgi?id=55978
Vijay Kamuju infyquest@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |infyquest@gmail.com
--- Comment #7 from Vijay Kamuju infyquest@gmail.com --- Can you please test with latest wine as a stub implementation of Distortion effect is added and attach the logs.
https://bugs.winehq.org/show_bug.cgi?id=55978
Zeb Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |z.figura12@gmail.com
--- Comment #8 from Zeb Figura z.figura12@gmail.com --- (In reply to Vijay Kamuju from comment #7)
Can you please test with latest wine as a stub implementation of Distortion effect is added and attach the logs.
What do you expect to be different exactly?
https://bugs.winehq.org/show_bug.cgi?id=55978
--- Comment #9 from Vijay Kamuju infyquest@gmail.com --- To know if set_allparameters or the get_allparamters calls need to be implemented or not
https://bugs.winehq.org/show_bug.cgi?id=55978
--- Comment #10 from Zeb Figura z.figura12@gmail.com --- (In reply to Vijay Kamuju from comment #9)
To know if set_allparameters or the get_allparamters calls need to be implemented or not
Returning success from those functions isn't going to make the audio effect work.
https://bugs.winehq.org/show_bug.cgi?id=55978
--- Comment #11 from m1m1k4tz m1m1k4tz@protonmail.com --- (In reply to Vijay Kamuju from comment #7)
Can you please test with latest wine as a stub implementation of Distortion effect is added and attach the logs.
Okay I'm doing that right now I just tested it again for longer and the error happened but I'm compiling the latest version right now to test
https://bugs.winehq.org/show_bug.cgi?id=55978
--- Comment #12 from m1m1k4tz m1m1k4tz@protonmail.com --- Created attachment 75593 --> https://bugs.winehq.org/attachment.cgi?id=75593 new
https://bugs.winehq.org/show_bug.cgi?id=55978
--- Comment #13 from m1m1k4tz m1m1k4tz@protonmail.com --- That seemed to fix it I don't see the error anymore
https://bugs.winehq.org/show_bug.cgi?id=55978
Vijay Kamuju infyquest@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |cf6046afb6ec9047e30fc9d533e | |96faa66294448 Status|UNCONFIRMED |RESOLVED Resolution|--- |FIXED
--- Comment #14 from Vijay Kamuju infyquest@gmail.com --- Fixed by commit cf6046afb6ec9047e30fc9d533e96faa66294448
MR for this is : https://gitlab.winehq.org/wine/wine/-/merge_requests/4585
https://bugs.winehq.org/show_bug.cgi?id=55978
Zeb Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1|cf6046afb6ec9047e30fc9d533e | |96faa66294448 | Resolution|FIXED |--- Status|RESOLVED |REOPENED Ever confirmed|0 |1
--- Comment #15 from Zeb Figura z.figura12@gmail.com --- I don't think resolving this as fixed makes sense. The game doesn't behave any different. The audio still isn't going to render correctly.