http://bugs.winehq.org/show_bug.cgi?id=5729
--- Comment #38 from Jaime Rave jaimerave@gmail.com 2009-09-14 21:53:42 --- Hi Stefan, Well this game works perfectly with the same card on windows at the highest level.
In wine it shows a lot of
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 4293 fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 667 fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION_EXT (0x506) from glDrawElements @ drawprim.c / 50 fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED_EXT (0x8cdd) fixme:d3d:context_check_fbo_status Color attachment 0: (0x10bfa6d8) WINED3DFMT_A8R8G8B8 1024x512 fixme:d3d:context_check_fbo_status Depth attachment: (0xab367d8) WINED3DFMT_D24S8 1024x512
If you want a can attach a log just for you to take a look, and if you think is an Intel Driver error i'll report it with them.