http://bugs.winehq.org/show_bug.cgi?id=6971
--- Comment #498 from Jonathan Strander mblackwell1024@gmail.com 2011-05-14 08:20:38 CDT --- (In reply to comment #496)
A correction re my last post about Crysis:
- 360 degree rotation DOES work if I tell wine 1.3.20 to allow DirectX apps to
stop the mouse pointer leaving the window, but DOESN'T if I untick this option. (1.3.17 works with it unticked.)
- I meant to say Crysis Warhead. Crysis is crashing under wine ATM for some
reason so I can't test it.
To have 360 rotation work properly, yes this option will need to be ticked. It enables cursor clipping.
(In reply to comment #497)
Yipi, the 360 look around is really fine in:
Thief: Deadly Shadow (steam game)
BUT in Half-Life 2, Counter Strike Source , and other HL2 engine's game are really problematic. Namely the pointer is jumping position when moveing it about every secundum. When mouse is idle the game runing fine. Almost good, but made the Most played game unplayable.
Keep up the good work.
Geri
This sounds like the exact same behavior I experienced in The Witcher (which uses the Aurora Engine).