http://bugs.winehq.org/show_bug.cgi?id=12240
Summary: Scar fails to launch Product: Wine Version: 0.9.58. Platform: PC-x86-64 URL: http://www.download.com/SCAR-Squadra-Corse-Alpha-Romeo- demo/3000-7523_4-10391218.html OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: greg87@online.de
Created an attachment (id=11672) --> (http://bugs.winehq.org/attachment.cgi?id=11672) +relay
Installation works fine, but game doesn't start. A messagebox pops up saying that "...a file is damaged or missing".
I think its: 0009:Call KERNEL32.GetLastError() ret=00644510 0009:Ret KERNEL32.GetLastError() retval=00000715 ret=00644510
(ERROR_RESOURCE_TYPE_NOT_FOUND)
http://bugs.winehq.org/show_bug.cgi?id=12240
--- Comment #1 from Gregor Münch greg87@online.de 2008-05-25 12:37:59 --- I mounted my linux ext3 partition in windows and there it successfully launched. So it seems that the installation went fine, and any file is there. Still dont know where the bug is.
http://bugs.winehq.org/show_bug.cgi?id=12240
Louis Lenders xerox_xerox2000@yahoo.co.uk changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |xerox_xerox2000@yahoo.co.uk Status|UNCONFIRMED |NEW Component|-unknown |directx-dsound Ever Confirmed|0 |1
--- Comment #2 from Louis Lenders xerox_xerox2000@yahoo.co.uk 2008-05-25 13:20:26 --- i tried it and can confirm the bug. looks like rather this is the culprit: fixme:dsound3d:IDirectSound3DListenerImpl_QueryInterface Unknown IID {31efac30-515c-11d0-a9aa-00aa0061be93}
i hacked to just return S_OK instead of E_NO_INTERFACE in sound3d.c, and then it got a tiny bit ( 1 sec!) further. With native quartz it got again about 2 seconds further, and i could actually hear the sound starting.
Then it stopped with fixme:dsound:DSPROPERTY_Description1 (pPropData=0x32e7ec,cbPropData=40,pcbReturned=0x32e814) GUID_NULL not implemented! wine: Unhandled stack overflow at address 0x762ca3bd (thread 0009), starting debugger... Most likely a dsound bug
http://bugs.winehq.org/show_bug.cgi?id=12240
Martin deadlock@start.no changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |deadlock@start.no
--- Comment #3 from Martin deadlock@start.no 2008-06-21 19:25:17 --- The same bug affects Broken Sword 3 - The sleeping dragon, after applying a no-cd patch. I was able to make a patch which at least make it possible to run the game crash-free.
http://bugs.winehq.org/show_bug.cgi?id=12240
--- Comment #4 from Martin deadlock@start.no 2008-06-21 19:26:14 --- Created an attachment (id=14256) --> (http://bugs.winehq.org/attachment.cgi?id=14256) Crash log from Broken Sword - The sleeping dragon
http://bugs.winehq.org/show_bug.cgi?id=12240
--- Comment #5 from Martin deadlock@start.no 2008-06-21 20:07:28 --- Created an attachment (id=14258) --> (http://bugs.winehq.org/attachment.cgi?id=14258) An attempt at a fix
I'm not sure how to make patch files, but at least this diff shows what changes I made to make it possible to run the game. The patch was made by editing the source code for wine 1.0. The patch is probably far from perfect, but at least it works for now.
http://bugs.winehq.org/show_bug.cgi?id=12240
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download, patch
http://bugs.winehq.org/show_bug.cgi?id=12240
Martin deadlock@start.no changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #14258|0 |1 is obsolete| |
--- Comment #6 from Martin deadlock@start.no 2008-06-28 12:57:19 --- Created an attachment (id=14430) --> (http://bugs.winehq.org/attachment.cgi?id=14430) an updated patch - version 0.0.5
I've cleaned up the patch a little. There are still certain parts I am a little unsure about if works correctly with this patch, since I can't make a testing app which tests what happens. I am having some linking issues.
Anyway, if somebody want to test it, you can apply it using the latest GIT like this:
patch -p1 -i sound3d-0.0.5.diff
Write it in the wine directory with the latest git, assuming you got the patch in the same directory.
http://bugs.winehq.org/show_bug.cgi?id=12240
--- Comment #7 from Gregor Münch greg87@online.de 2008-06-28 14:03:32 --- Created an attachment (id=14431) --> (http://bugs.winehq.org/attachment.cgi?id=14431) backtrace
The patch doesnt work here.
http://bugs.winehq.org/show_bug.cgi?id=12240
--- Comment #8 from Austin English austinenglish@gmail.com 2008-12-26 11:26:59 --- Still present in git.
http://bugs.winehq.org/show_bug.cgi?id=12240
--- Comment #9 from Austin English austinenglish@gmail.com 2010-07-03 19:15:55 --- Still present in 1.2-rc6.
http://bugs.winehq.org/show_bug.cgi?id=12240
--- Comment #10 from GyB gyebro69@gmail.com 2012-02-19 02:00:53 CST --- Created attachment 38960 --> http://bugs.winehq.org/attachment.cgi?id=38960 crash log (Wine-1.4rc4)
Still present in Wine-1.4-rc4.
With a current Wine version the crash occurs only when the 'Reverbs' audio option is enabled in the launcher. Previously, the game always crashed unless I completely disabled audio in the launcher. With disabled 'Reverbs' option the intro videos are playing but the game hangs after the 4th video (that could be a quartz/winegstreamer issue?)
I used this demo for testing because the website given in the url field is blocked by OpenDNS on my system. http://www.fileplanet.com/153036/150000/fileinfo/S.C.A.R.---Squadra-Corse-Al...
http://bugs.winehq.org/show_bug.cgi?id=12240
--- Comment #11 from GyB gyebro69@gmail.com 2012-02-19 06:40:39 CST --- Created attachment 38965 --> http://bugs.winehq.org/attachment.cgi?id=38965 +tid,+mmdevapi,+dsound,+alsa,+winmm,+mci debug log
http://bugs.winehq.org/show_bug.cgi?id=12240
Michael Stefaniuc mstefani@redhat.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mstefani@redhat.com
--- Comment #12 from Michael Stefaniuc mstefani@redhat.com 2012-07-22 17:07:34 CDT --- This is a different bug now as the initial bug is fixed. Comment #2 mentions fixme:dsound3d:IDirectSound3DListenerImpl_QueryInterface Unknown IID {31efac30-515c-11d0-a9aa-00aa0061be93} (IID_IKsPropertySet) and that was fixed by the commits:
commit 37df4671cb7acc214fd1e5bb5f2fc4ecb0015a48 Author: Michael Stefaniuc mstefani@redhat.de Date: Mon Jan 16 00:13:31 2012 +0100
dsound: Merge IDirectSound3DListener into the primary buffer object.
commit 3ec0b056d58109bd732f887d05adcceec87be376 Author: Michael Stefaniuc mstefani@redhat.de Date: Tue Jan 17 01:54:53 2012 +0100
dsound: Support IKsPropertySet in the primary buffer too.
http://bugs.winehq.org/show_bug.cgi?id=12240
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |3ec0b056d58109bd732f887d05a | |dcceec87be376 Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #13 from Austin English austinenglish@gmail.com 2012-07-23 21:26:03 CDT --- Fixed.
http://bugs.winehq.org/show_bug.cgi?id=12240
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #14 from Alexandre Julliard julliard@winehq.org 2012-07-31 14:19:15 CDT --- Closing bugs fixed in 1.5.10.