http://bugs.winehq.org/show_bug.cgi?id=10833
Summary: WoW indoors/instance white characters. Vram problems? Product: Wine Version: 0.9.51. Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-x11driver AssignedTo: wine-bugs@winehq.org ReportedBy: iphands@yahoo.com
When the latest wine went stable 0.9.49 (also tried .9.50, .9.51) I upgraded, along with the 2.3.0 WoW update.
I had had a problem long ago where going indoors would cause characters (persons (i.e. not letters)) would turn bright white (with no textures), also some objects would lose all textures. This problem was once dismissed by "ensuring" X that I had enough Vram ("VideoRam 128000" in my xorg.conf).
With the most recent update of WoW (I even tried downgrading wine) the problem has resurfaced. I have added these ram options in user.reg:
[Software\Wine\OpenGL] 1197730869 "DisabledExtensions"="GL_ARB_vertex_buffer_object" "VideoMemorySize"="200"
[Software\Wine\Direct3D] 1197775965 "PixelShaderMode"="enabled" "VertexShaderMode"="hardware" "VideoMemorySize"="200"
Dxdiag.exe also seems to report the correct amount of Vram.
Thanks -Ian
Note: This is happening in both the opengl and directx modes, and only on my laptop (VGA compatible controller: Intel Corporation Mobile 945GM/GMS, 943/940GML Express Integrated Graphics Controller (rev 03)).
http://bugs.winehq.org/show_bug.cgi?id=10833
Roderick Colenbrander thunderbird2k@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |INVALID
--- Comment #1 from Roderick Colenbrander thunderbird2k@gmx.net 2007-12-29 09:43:43 --- Wine's D3D is layered on top of opengl and there should not be any memory problems. Also in opengl mode, WoW uses dirert3d to query the amount of video memory, so that explains why both opengl and direct3d can have the same issue. Personally I think that your problem is a driver bug. Especially normal opengl mode shouldn't be affected by memory issues as once there is not enough memory infrequently used textures for instance are moved to system memory. Sure this can lower performance but it shouldn't crash.
http://bugs.winehq.org/show_bug.cgi?id=10833
Ian iphands@yahoo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |UNCONFIRMED Resolution|INVALID |
--- Comment #2 from Ian iphands@yahoo.com 2008-01-08 17:11:30 --- Invalid... nope.
"Personally I think that your problem is a driver bug." A driver bug that miraculously appears without changing the driver... DOH! (notice the only upgrades are wine/wow)
It turns out that is (probably) in fact a wine BUG. Enabling Character shadows causes the characters to return to normal when in an instance or indoors. I would think that this would be totally the opposite behavior as having the character shadows should increase the demand on the system (more ram to hold shadow textures?) not decrease the demand...
Could this be fixed? I am fully able to recreate this on my hardware (over and over again). I would like to run without character shadows as it should increase my frame rate (ever so slightly mind you) on this under powered machine. I would be happy to provide further information on request.
Thanks, -Ian
http://bugs.winehq.org/show_bug.cgi?id=10833
Stefan Dösinger stefandoesinger@gmx.at changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |stefandoesinger@gmx.at
--- Comment #3 from Stefan Dösinger stefandoesinger@gmx.at 2008-01-08 17:48:55 --- Driver bugs can surface with all strange changes. I once had a driver bug show up with changes in code that was never executed(-> uninitialized variable in the driver). You don't have to change a driver to trigger a driver bug.
If you're running the game in OpenGL mode, the chance of a Wine bug is rather rare, except if the game doesn't initialize GL at all. Beyond initialization, we're just 1:1 forwarding the calls. There isn't much to do wrong there, and even less we can do to work around driver bugs.
You say you're using the Intel driver, which is part of Mesa. In this driver I have seen many memory corruptions and other problems.
http://bugs.winehq.org/show_bug.cgi?id=10833
--- Comment #4 from Ian iphands@yahoo.com 2008-01-08 18:00:42 --- /agreed Although I find it funny that disabling some textures here or there (although I will admit that I know nothing about what is going on under the hood here) would cause such an issue... I have seen some of the strangest things with this driver myself.
I will leave the bug as UNCONFIRMED, and will leave the decision to the experts (you or your colleagues). If there is a lack of hardware, and someone would like to find the root cause (i.e. determine if wine is at fault) I would be happy to assist with my hardware.
Thanks Again... You guys/gals are doing a valuable service! The community is in your debt. -Ian
P.S. If some one would like to comment on what is happening here (i.e. give insight). I would also like to open a bug against the intel driver. I would just like to be a little more informed before I go over and write another possibly invalid bug. Cheers
http://bugs.winehq.org/show_bug.cgi?id=10833
--- Comment #5 from Austin English austinenglish@gmail.com 2008-06-03 15:30:29 --- Is this still an issue in 1.0-rc3?
http://bugs.winehq.org/show_bug.cgi?id=10833
--- Comment #6 from Ian iphands@gmail.com 2008-06-03 17:14:56 --- I am not sure... Does anyone have access a video card equivalent to this: 00:02.0 VGA compatible controller: Intel Corporation Mobile 945GM/GMS, 943/940GML Express Integrated Graphics Controller (rev 03) 00:02.1 Display controller: Intel Corporation Mobile 945GM/GMS, 943/940GML Express Integrated Graphics Controller (rev 03)
I no longer have a WoW subscription therefore I am unable to test rc3. Feel free to change the sev or resolution as needed.
http://bugs.winehq.org/show_bug.cgi?id=10833
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |ABANDONED
--- Comment #7 from Austin English austinenglish@gmail.com 2008-12-01 02:17:08 --- Abandoned.
http://bugs.winehq.org/show_bug.cgi?id=10833
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #8 from Austin English austinenglish@gmail.com 2008-12-01 02:17:55 --- Closing.