https://bugs.winehq.org/show_bug.cgi?id=43134
Bug ID: 43134 Summary: The Witcher 3: water is missing Product: Wine Version: 2.9 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: shtetldik@gmail.com Distribution: ---
Created attachment 58343 --> https://bugs.winehq.org/attachment.cgi?id=58343 Witcher 3: stream with no water
When running The Witcher 3 water doesn't show up in various locations like rivers and etc. They all look dried up.
See attached screenshot.
Game version: GOG, 1.31. System: Debian testing, x86_64. Graphics: AMD RX 480: AMD POLARIS10 (DRM 3.8.0 / 4.9.0-3-amd64, LLVM 3.9.1), Mesa 17.1.0-devel (git-af73acca2b). Resolution: 1920x1200. Settings: Max settings for all graphics, except Nvidia hairworks is off.
https://bugs.winehq.org/show_bug.cgi?id=43134
Simon Bolokanov sbolokanov@abv.bg changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |sbolokanov@abv.bg
https://bugs.winehq.org/show_bug.cgi?id=43134
Anthony Jagers noonetinone@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |noonetinone@gmail.com
https://bugs.winehq.org/show_bug.cgi?id=43134
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |joseph.kucia@gmail.com
--- Comment #1 from Józef Kucia joseph.kucia@gmail.com --- (In reply to Shmerl from comment #0)
Graphics: AMD RX 480: AMD POLARIS10 (DRM 3.8.0 / 4.9.0-3-amd64, LLVM 3.9.1), Mesa 17.1.0-devel (git-af73acca2b).
Could you try a newer Mesa? There's a chance that some of the issues are driver-specific or even driver bugs. Never Mesa also contains some radeonsi fixes for tessellation shaders (those are not included in your version AFAIK).
https://bugs.winehq.org/show_bug.cgi?id=43134
--- Comment #2 from Shmerl shtetldik@gmail.com --- (In reply to Józef Kucia from comment #1)
(In reply to Shmerl from comment #0)
Graphics: AMD RX 480: AMD POLARIS10 (DRM 3.8.0 / 4.9.0-3-amd64, LLVM 3.9.1), Mesa 17.1.0-devel (git-af73acca2b).
Could you try a newer Mesa? There's a chance that some of the issues are driver-specific or even driver bugs. Never Mesa also contains some radeonsi fixes for tessellation shaders (those are not included in your version AFAIK).
It might be a bit tricky with my current Debian testing, since it's in the freeze, and last time I tried, building newest Mesa required llvm 4.0 and etc. I'll see if it can build with llvm 3.9. Otherwise I might install another distro for testing (chroot?), or wait until Debian will unfreeze (it should happen this month already). I'll post results with newer Mesa when I'll get to it.
https://bugs.winehq.org/show_bug.cgi?id=43134
--- Comment #3 from Anthony Jagers noonetinone@gmail.com --- Józef
what is your graphics stack?
https://bugs.winehq.org/show_bug.cgi?id=43134
Mathieu Comandon strider@strycore.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |strider@strycore.com
https://bugs.winehq.org/show_bug.cgi?id=43134
Martin Procházka solow.trololo@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |solow.trololo@gmail.com
--- Comment #4 from Martin Procházka solow.trololo@gmail.com --- (In reply to Józef Kucia from comment #1)
(In reply to Shmerl from comment #0)
Graphics: AMD RX 480: AMD POLARIS10 (DRM 3.8.0 / 4.9.0-3-amd64, LLVM 3.9.1), Mesa 17.1.0-devel (git-af73acca2b).
Could you try a newer Mesa? There's a chance that some of the issues are driver-specific or even driver bugs. Never Mesa also contains some radeonsi fixes for tessellation shaders (those are not included in your version AFAIK).
It's not driver specific unless mesa and nvidia blob has it bugged both. Rivers look the same on my GTX 960.
https://bugs.winehq.org/show_bug.cgi?id=43134
--- Comment #5 from Józef Kucia joseph.kucia@gmail.com --- Created attachment 58396 --> https://bugs.winehq.org/attachment.cgi?id=58396 sample_c_lz hack
Does this patch help?
https://bugs.winehq.org/show_bug.cgi?id=43134
Kimmo Myllyvirta kimmo.myllyvirta@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |kimmo.myllyvirta@gmail.com
--- Comment #6 from Kimmo Myllyvirta kimmo.myllyvirta@gmail.com --- Created attachment 58397 --> https://bugs.winehq.org/attachment.cgi?id=58397 Screenshot, without and with the sample_c_lz hack
(In reply to Józef Kucia from comment #5)
Created attachment 58396 [details] sample_c_lz hack
Does this patch help?
It helps. It also fixes lots of other issues; hair, distortions around the minimap, shadows etc.
In the attachment, upper screenshot is taken without the patch, lower one with the patch. (Low settings)
Wine-2.10-dev, GTX 980 (375.66).
https://bugs.winehq.org/show_bug.cgi?id=43134
--- Comment #7 from Shmerl shtetldik@gmail.com --- Created attachment 58402 --> https://bugs.winehq.org/attachment.cgi?id=58402 sample_c_lz hack applied
I can confirm, that with Mesa as well, applying sample_c_lz hack above, the water issue is fixed, as well as Geralt's hair (and related distortions) and minimap issue. It also fixes occasional yellowness (though some minor distortions there seem to be still present). I'll post about it in the relevant bug 43131.
https://bugs.winehq.org/show_bug.cgi?id=43134
--- Comment #8 from Shmerl shtetldik@gmail.com --- (In reply to Józef Kucia from comment #5)
Created attachment 58396 [details] sample_c_lz hack
Does this patch help?
What is the implication of using this hack? Does it ca performance hit since it disables lod for certain cases?
https://bugs.winehq.org/show_bug.cgi?id=43134
--- Comment #9 from Shmerl shtetldik@gmail.com --- *cause a performance hit. ^
https://bugs.winehq.org/show_bug.cgi?id=43134
--- Comment #10 from Józef Kucia joseph.kucia@gmail.com --- (In reply to Shmerl from comment #8)
What is the implication of using this hack? Does it ca performance hit since it disables lod for certain cases?
No, it doesn't disable "lod".
https://bugs.winehq.org/show_bug.cgi?id=43134
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |DUPLICATE Status|UNCONFIRMED |RESOLVED
--- Comment #11 from Józef Kucia joseph.kucia@gmail.com --- Duplicate
*** This bug has been marked as a duplicate of bug 42863 ***
https://bugs.winehq.org/show_bug.cgi?id=43134
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #12 from Austin English austinenglish@gmail.com --- Closing.