http://bugs.winehq.org/show_bug.cgi?id=27236
Summary: Lego Pirates of the Carribean demo: psychadelic rendering artifacts Product: Wine Version: 1.3.20 Platform: x86 OS/Version: Linux Status: NEW Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: dank@kegel.com
This happens with or without native dlls, it seems. (Either winetricks alldlls=builtin or winetricks --force d3dx9 gives same results. Similar results with wine-1.3.5 or wine-1.3.15, tested with native d3dx9.)
It's quick to reproduce; the game shows a splash screen or two, then jumps right into a rendered cinematic which shows the problem nicely. The sky and some foreground objects are show with very wrong colors.
See attached screenshots.
This is on a nvidia gtx 470 with 270.26 drivers. The log shows lots of
err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glDrawArrays @ drawprim.c / 48 fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNSUPPORTED (0x8cdd) fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40). fixme:d3d:context_check_fbo_status Color attachment 0: (0x211360) WINED3DFMT_B8G8R8A8_UNORM 256x256
http://bugs.winehq.org/show_bug.cgi?id=27236
Dan Kegel dank@kegel.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download
http://bugs.winehq.org/show_bug.cgi?id=27236
--- Comment #1 from Dan Kegel dank@kegel.com 2011-05-20 21:02:50 CDT --- Created an attachment (id=34815) --> (http://bugs.winehq.org/attachment.cgi?id=34815) Scene 1, bad, wine
http://bugs.winehq.org/show_bug.cgi?id=27236
Dan Kegel dank@kegel.com changed:
What |Removed |Added ---------------------------------------------------------------------------- URL| |http://www.gamershell.com/d | |ownload_73976.shtml
http://bugs.winehq.org/show_bug.cgi?id=27236
--- Comment #2 from Dan Kegel dank@kegel.com 2011-05-20 21:05:25 CDT --- Created an attachment (id=34816) --> (http://bugs.winehq.org/attachment.cgi?id=34816) Scene 1 - good (windows)
http://bugs.winehq.org/show_bug.cgi?id=27236
--- Comment #3 from Dan Kegel dank@kegel.com 2011-05-20 21:06:27 CDT --- Created an attachment (id=34817) --> (http://bugs.winehq.org/attachment.cgi?id=34817) Scene 2, bad, wine
http://bugs.winehq.org/show_bug.cgi?id=27236
web@raydenuni.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |web@raydenuni.com
--- Comment #4 from web@raydenuni.com 2011-05-25 14:53:02 CDT --- Might be related to this bug: http://bugs.winehq.org/show_bug.cgi?id=25569
As a workaround, if you turn off "Enhanced Graphics" it appears to disable fancy shaders, but will get rid of the issue.
http://bugs.winehq.org/show_bug.cgi?id=27236
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #5 from joaopa jeremielapuree@yahoo.fr 2012-01-21 21:34:52 CST --- Is it still a bug in current wine?
https://bugs.winehq.org/show_bug.cgi?id=27236
--- Comment #6 from Austin English austinenglish@gmail.com --- (In reply to comment #5)
Is it still a bug in current wine?
For me on Mesa/Intel, it was black in 1.6, but in git, crashes on start.
I'll bisect later.
https://bugs.winehq.org/show_bug.cgi?id=27236
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Depends on| |35535
https://bugs.winehq.org/show_bug.cgi?id=27236
--- Comment #7 from Austin English austinenglish@gmail.com --- (In reply to comment #6)
(In reply to comment #5)
Is it still a bug in current wine?
For me on Mesa/Intel, it was black in 1.6, but in git, crashes on start.
I'll bisect later.
bug 35535
https://bugs.winehq.org/show_bug.cgi?id=27236
Bug 27236 depends on bug 35535, which changed state.
Bug 35535 Summary: Lego Pirates of the Carribean demo: crashes on start https://bugs.winehq.org/show_bug.cgi?id=35535
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |INVALID
https://bugs.winehq.org/show_bug.cgi?id=27236
Wylda wylda@volny.cz changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED CC| |wylda@volny.cz Resolution|--- |FIXED
--- Comment #8 from Wylda wylda@volny.cz ---
Works perfectly here in wine-1.7.13. Even with alldlls=builtin & "Enhanced Graphics" turned on.
https://bugs.winehq.org/show_bug.cgi?id=27236
Matteo Bruni matteo.mystral@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |matteo.mystral@gmail.com
--- Comment #9 from Matteo Bruni matteo.mystral@gmail.com --- (In reply to Wylda from comment #8)
Works perfectly here in wine-1.7.13. Even with alldlls=builtin & "Enhanced Graphics" turned on.
AFAIR this was a bug in the Nvidia drivers. It looks fine for me with current Nvidia 334.16, so I guess it would be best to close this bug as CLOSED UPSTREAM.
https://bugs.winehq.org/show_bug.cgi?id=27236
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #10 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 1.7.14.
https://bugs.winehq.org/show_bug.cgi?id=27236
Matteo Bruni matteo.mystral@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|FIXED |NOTOURBUG