http://bugs.winehq.org/show_bug.cgi?id=15017
Summary: Priority: Survive fails to work with wine 1.1.3 correctly Product: Wine Version: 1.1.3 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: major Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: matej.tyc@gmail.com
The game Priority: Survive works absolutely fine with wine 1.1.2, but with wine 1.1.3 it either starts with bad graphics (drawing only on the left part of the screen and bad colours - like purple, green and black dots) or doesn't start at all and I have to kill it. I have attached the console output, what can I do more to help? I have attached the console output.
http://bugs.winehq.org/show_bug.cgi?id=15017
--- Comment #1 from Matěj Týč matej.tyc@gmail.com 2008-08-26 04:01:48 --- Created an attachment (id=15654) --> (http://bugs.winehq.org/attachment.cgi?id=15654) console output
http://bugs.winehq.org/show_bug.cgi?id=15017
Dmitry Timoshkov dmitry@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Severity|major |normal
--- Comment #2 from Dmitry Timoshkov dmitry@codeweavers.com 2008-08-26 04:10:10 --- Please perform a regression test: http://wiki.winehq.org/RegressionTesting
http://bugs.winehq.org/show_bug.cgi?id=15017
Dmitry Timoshkov dmitry@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression
http://bugs.winehq.org/show_bug.cgi?id=15017
Matěj Týč matej.tyc@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |matej.tyc@gmail.com, | |stefan@codeweavers.com
--- Comment #3 from Matěj Týč matej.tyc@gmail.com 2008-08-26 09:48:33 --- This is the result of regression test for PS. Note that the game should be run from the directory where all the game files are.
I have submitted he game to AppDB recently.
e178ddd9e1e16d1a3f52492799692e289eefcf8c is first bad commit commit e178ddd9e1e16d1a3f52492799692e289eefcf8c Author: Stefan Dösinger stefan@codeweavers.com Date: Tue Aug 5 14:23:00 2008 -0500
wined3d: Use a swapchain for GDI surfaces.
This is a long-needed cleanup aimed at removing the ddraw_primary, ddraw_window, ddraw_width and ddraw_height members from IWineD3DDeviceImpl, which just do not belong there. Destination window and screen handling is supposed to be done by swapchains.
:040000 040000 da09ecee6e65fe4149d996ec279e9e997e2dcf2e cd47edc30230bb50f87896c3a7220b7a628683e5 M dlls :040000 040000 803067b0704c69746d6dbbf0f9d081a284eddef4 405e4687c093ec5c082507ce0195a7958799b4bf M include
http://bugs.winehq.org/show_bug.cgi?id=15017
Lei Zhang thestig@google.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |DUPLICATE
--- Comment #4 from Lei Zhang thestig@google.com 2008-09-07 12:17:29 --- Duplicate of bug 15016 then.
*** This bug has been marked as a duplicate of bug 15016 ***
http://bugs.winehq.org/show_bug.cgi?id=15017
Dmitry Timoshkov dmitry@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC|matej.tyc@gmail.com | Status|RESOLVED |CLOSED
--- Comment #5 from Dmitry Timoshkov dmitry@codeweavers.com 2008-09-08 06:25:14 --- Closing dup.