https://bugs.winehq.org/show_bug.cgi?id=50821
Bug ID: 50821 Summary: The Testament of Sherlock Holmes crashes on autosave Product: Wine-staging Version: 6.3 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: kreyren@fsfe.org CC: leslie_alistair@hotmail.com, z.figura12@gmail.com Distribution: ---
Created attachment 69639 --> https://bugs.winehq.org/attachment.cgi?id=69639 Full log
Transfer from https://github.com/Kreyren/kreyren/issues/80
Creating video from data source: C:\Program Files (x86)\Steam\steamapps\common\T he Testament of Sherlock Holmes.movie\default\cutscene_presentation.ogv C:\Program Files (x86)\Steam\steamapps\common\The Testament of Sherlock Holmes. movie\default\cutscene_presentation.ogv: file duration is 41.208 seconds Destroying video clip: C:\Program Files (x86)\Steam\steamapps\common\The Testame nt of Sherlock Holmes.movie\default\cutscene_presentation.ogv Waiting for WorkerThread to finish decoding in order to destroy WorkerThread done, destroying.. Destroyed video. 0500:err:dbghelp:pe_load_dbg_file Couldn't find .DBG file "COMCTL32.dbg" (L"") 0500:err:dbghelp:pe_load_dbg_file Couldn't find .DBG file "COMCTL32.dbg" (L"C:\Program Files (x86)\Steam\steamapps\common\The Testament of Sherlock Holmes") 0500:err:dbghelp:pe_load_dbg_file Couldn't find .DBG file "COMCTL32.dbg" (L"C:\Program Files (x86)\Steam\steamapps\common\The Testament of Sherlock Holmes") wine: Unhandled page fault on write access to 00000000 at address 006C75FC (thread 0684), starting debugger... Unhandled exception: page fault on write access to 0x00000000 in 32-bit code (0x 006c75fc).
### Steps to reproduce 1. Launch the game and get to a point where game tries to autosave, then expect highlighted failure
https://bugs.winehq.org/show_bug.cgi?id=50821
--- Comment #1 from Jacob Hrbek kreyren@fsfe.org --- Issue not observer on winehq-devel 6.4 distributed for debian bullseye
https://bugs.winehq.org/show_bug.cgi?id=50821
--- Comment #2 from Zebediah Figura z.figura12@gmail.com --- Testing with the *same* version of upstream wine would be appreciated.
Still, at this point, the next most helpful thing to do is isolate the wine-staging patch causing the crash. I notice it crashes in "cudart32_60", which may suggest that nvcuda-CUDA_Support is to blame, but failing that, a full bisect between wine-staging and upstream wine may be necessary; there are instructions at https://wiki.winehq.org/Wine-Staging#Reporting_and_debugging_bugs_against_Staging.