http://bugs.winehq.org/show_bug.cgi?id=35738
Bug ID: 35738 Summary: LeagueOfLegends: network issues resulting in inability to log in Product: Wine Version: unspecified Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: passionateforchrist@gmail.com
Created attachment 47732 --> http://bugs.winehq.org/attachment.cgi?id=47732 Log file
Managed to setup LoL in a win32 wineprefix along with all it's requirements. The patcher works and pressing play does bring me to the login screen. After entering credentials and pressing the login button I get a message stating that there has not been any response from the server and that it is trying again with a counter for the number of tries. Finally I get the message "The login server did no respond, you may have connection issues..."
All libraries are installed properly on the arch based system(used to play using play on linux until a recent update broke it)
I did follow the steps on wineHQ for inatalling LoL with the only difference being that I installed adobe air manually as winetricks fails with it.
https://bugs.winehq.org/show_bug.cgi?id=35738
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jimmy.perezp@hotmail.com
--- Comment #1 from Austin English austinenglish@gmail.com --- *** Bug 35766 has been marked as a duplicate of this bug. ***
http://bugs.winehq.org/show_bug.cgi?id=35738
nob.dir.info@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |nob.dir.info@gmail.com
--- Comment #2 from nob.dir.info@gmail.com --- Seems like a DNS error. I already had some similar problems. Try to clean your DNS cache via
systemctl start nscd
then
systemctl stop nscd
then try using the OpenDNS servers (or your own ISP servers, easily accessible on Google).
To be sure about it, could you please attach YOUR_PATH_TO_LOL/RADS/projects/lol_air_client/releases/0.0.1.79/deploy/logs/THE_LATEST_FILE.log ?
Best regards.
http://bugs.winehq.org/show_bug.cgi?id=35738
hanska2@luukku.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |hanska2@luukku.com
--- Comment #3 from hanska2@luukku.com --- I found this from another bug thread
" Xoán Antelo 2014-07-31 21:38:30 CDT
I've been fighting with this for a long time. Tonight I found something that worked for me, I dont know if it was the dx installation part or the dll override, but the ones having this bug should try it:
Install d3dx10, d3dx11, d3dx9, directx9 add and set the library "dnsapi" as (builtin,native)
Original post: http://www.playonmac.com/en/topic-11344.html"
Could you try overriding dnsapi and tells us if that helped?
https://bugs.winehq.org/show_bug.cgi?id=35738
Jimi E Bove JimiJames.Bove@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |JimiJames.Bove@gmail.com
--- Comment #4 from Jimi E Bove JimiJames.Bove@gmail.com --- Created attachment 49467 --> https://bugs.winehq.org/attachment.cgi?id=49467 League of Legends log
https://bugs.winehq.org/show_bug.cgi?id=35738
--- Comment #5 from Jimi E Bove JimiJames.Bove@gmail.com --- I have run into this bug, as well, twice this week. I'm using Arch x64 and PlayOnLinux.
At first, I had this bug on 1.7.24-LeagueOfLegendsCSMT. After finding out that it was an issue with lib32-gnutls and/or normal gnutls, I compiled my own copy of 1.7.25 with the "LoL" patch and the "0001-HACK-Disallow-block-based-textures-with-sub-block-si" patch (the only two patches that fix League of Legends bugs I suffer from) from https://github.com/PlayOnLinux/wine-patches. I loaded that into PlayOnLinux, and suddenly, League of Legends worked flawlessly. I could browse the shop (the out-of-game one that runs Adobe AIR and sells champs that infamously has never worked) with zero issues, use all my custom item sets, play the game at maxiumum settings with full performance, and I didn't even have to wait 30 extra seconds to connect to a match. Zero bugs whatsoever. I played an entire game as Vayne and successfully saw the stats and quit the game.
That was all yesterday morning. Last night, I tried to launch LoL again, having changed nothing about my installations of wine or LoL, and nothing about my system besides installing the steam-native package and all its dependencies, and this bug returned. I've confirmed that every single version of wine either has this bug for me now, with or without patches, or is too old and instantly crashes before the launcher starts. I've scoured the internet for every idea and workaround that exists, and nothing works. Here's what I've tried that I remember off-hand:
-Cleared my DNS cache -"Install d3dx10, d3dx11, d3dx9, directx9 add and set the library "dnsapi" as (builtin,native)" -Tried every possible setting of the wininet override -Got League's bottle's Internet Explorer 8 working flawlessly, reset its settings, made sure it was in online mode, and even tried having it on and running while trying to log into League. -Repaired the game -Deleted and reinstalled the game -Looked in the logs for the exact URL it tries to connect to. Said URL is loadable on my computer, but not on IE8 in that bottle. With https, IE8 said it couldn't load the page, and with http, I got some weird CloudFare error from a San Jose intermediary server.
https://bugs.winehq.org/show_bug.cgi?id=35738
--- Comment #6 from hanska2@luukku.com --- @Jimi E Bove
Could you test if using another IE version helps?
6,7...
can you use winetricks to install ie?
https://bugs.winehq.org/show_bug.cgi?id=35738
--- Comment #7 from Jimi E Bove JimiJames.Bove@gmail.com --- (In reply to hanska2 from comment #6)
@Jimi E Bove
Could you test if using another IE version helps?
6,7...
can you use winetricks to install ie?
Well, I have to uninstall IE8 to do that, but when I try, the uninstaller crashes at "Restoring Catalogs" with no error, and then it's still installed. I doubt it would help much, though, especially since I need IE8 to use the in-game store anyway.
https://bugs.winehq.org/show_bug.cgi?id=35738
mocramis@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mocramis@gmail.com
--- Comment #8 from mocramis@gmail.com --- I got the exact same issue, but i found the solution here: https://bbs.archlinux.org/viewtopic.php?pid=1468117#p1468117
I removede the wininet override and it worked out.
Hopes this helps.
https://bugs.winehq.org/show_bug.cgi?id=35738
Jonathan jadit2@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jadit2@gmail.com
--- Comment #9 from Jonathan jadit2@gmail.com --- This week LoL has suddenly stopped being able to get a response from the login server. I've tried: reinstalling wine (half dozen different versions), removing wininet override, reinstalling IE8/.NET, set "dnsapi" as (builtin,native), and changing 127.0.0.1 to domain name in the /etc/hosts file... with no luck. The debug log doesn't seem to give me any errors when trying to log in. Help?
Debian Jessie 64x Wine 32x Nvidia proprietary drivers
https://bugs.winehq.org/show_bug.cgi?id=35738
--- Comment #10 from Jonathan jadit2@gmail.com --- Created attachment 49997 --> https://bugs.winehq.org/attachment.cgi?id=49997 LoL wininet fail
https://bugs.winehq.org/show_bug.cgi?id=35738
--- Comment #11 from Jonathan jadit2@gmail.com --- I'm also using Windows XP mode without success in logging in. Help? I've attached the debug log while trying to log in.
https://bugs.winehq.org/show_bug.cgi?id=35738
Marcel Miebach marcel_miebach@gmx.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |marcel_miebach@gmx.de
--- Comment #12 from Marcel Miebach marcel_miebach@gmx.de --- I can confirm that I have this issue too. I cannot login because the server does not respond. I installed LOL some time ago and have some overrides e.g. wininet. Removing wininet fixes the connection problem for me. Windows XP setting is still required - Windows 7 will directly crash the launcher.
https://bugs.winehq.org/show_bug.cgi?id=35738
Ken Sharp imwellcushtymelike@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |INVALID
--- Comment #13 from Ken Sharp imwellcushtymelike@gmail.com --- Using a bunch of overrides with no idea why isn't very helpful. If the issue occurs in a CLEAN WINEPREFIX then please reopen. Don't bother if you're using PlayOnLinux.
https://bugs.winehq.org/show_bug.cgi?id=35738
--- Comment #14 from Jimi E Bove JimiJames.Bove@gmail.com --- For the record, nobody's using a bunch of overrides with no idea why. We're trying all the possible combinations with a set of certain overrides that have been reported by many people to fix or break LoL in Linux. wininet is actually the biggest one. It fixes or breaks LoL for almost everyone. I'm one of the few people for whom it doesn't make a difference.
https://bugs.winehq.org/show_bug.cgi?id=35738
Bruno Jesus 00cpxxx@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #15 from Bruno Jesus 00cpxxx@gmail.com --- Closing invalid bugs.