http://bugs.winehq.org/show_bug.cgi?id=6971
--- Comment #435 from Valeriy Malov jazzvoid@gmail.com 2011-01-22 10:13:53 CST --- Again on AvP2: seems like the game is warping mouse manually (ignoring any wine options). On every motion/mouse entering notify it sends cursor to the middle of window and somehow breaks ingame aim (even with MotionNotify code commented out, i.e. recieving no events after the manual warp?).
Xi2 patch with SetCursorPos code commented out fixes this problem, but breaks mouse capture in virtual desktop mode.
So I wonder if I should open a separate bug for this, or this manual warping is broken by design?
P.S. I've tested this with Blood 2 demo too and probably same problem affects other Lithtech games (like NOLF)