http://bugs.winehq.org/show_bug.cgi?id=17797
Summary: STALKER Build 1935 crashed with winsock error Product: Wine Version: 1.1.17 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: winsock AssignedTo: wine-bugs@winehq.org ReportedBy: soda-89@mail.ru
Created an attachment (id=20027) --> (http://bugs.winehq.org/attachment.cgi?id=20027) attachment.txt
I think it general problem:
fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd (28000002) fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd (98000007)
I'm used community loader and DirectX 9.0c(oct2008)
Full info in attachment.
http://bugs.winehq.org/show_bug.cgi?id=17797
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|winsock |-unknown Summary|STALKER Build 1935 crashed |STALKER Build 1935 crashed |with winsock error |
--- Comment #1 from Jeff Zaroyko jeffz@jeffz.name 2009-03-19 22:05:32 --- nothing in the attachment to indicate that your problem relates to winsock. did you use the -dsound option as per the AppDB howto?
http://bugs.winehq.org/show_bug.cgi?id=17797
--- Comment #2 from Fomin Roman soda-89@mail.ru 2009-03-19 22:34:44 ---
nothing in the attachment to indicate that your problem relates to winsock.
Game crashed when client connecting to localhost, with "net" error.
did you use the -dsound option as per the AppDB howto?
Yes i use.
I launch it with +debug_all option later. See what happening.
http://bugs.winehq.org/show_bug.cgi?id=17797
--- Comment #3 from Jeff Zaroyko jeffz@jeffz.name 2009-03-19 22:46:43 --- can you attach a +relay,+seh,+tid log? eg:
WINEDEBUG=+relay,+seh,+tid wine stalker.exe 2> log.txt bzip2 log.txt
http://bugs.winehq.org/show_bug.cgi?id=17797
--- Comment #4 from Fomin Roman soda-89@mail.ru 2009-03-19 22:48:14 --- Created an attachment (id=20028) --> (http://bugs.winehq.org/attachment.cgi?id=20028) Staler error
http://bugs.winehq.org/show_bug.cgi?id=17797
Fomin Roman soda-89@mail.ru changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #20028|Staler error |Stalker error description| |
http://bugs.winehq.org/show_bug.cgi?id=17797
--- Comment #5 from Vitaliy Margolen vitaliy@kievinfo.com 2009-03-19 23:33:21 --- Which stalker is this? SoC or CS? Which version? Why did you install DX? Remove your ~/.wine directory and reinstall STALKER. It needs only 1-2 native DLLs from DX.
http://bugs.winehq.org/show_bug.cgi?id=17797
--- Comment #6 from Vitaliy Margolen vitaliy@kievinfo.com 2009-03-19 23:33:56 --- DO NOT attach +relay - it's 100% useless.
http://bugs.winehq.org/show_bug.cgi?id=17797
--- Comment #7 from Fomin Roman soda-89@mail.ru 2009-03-20 00:24:07 ---
Which stalker is this? SoC or CS? Which version?
This is preSoC build of stalker, released two weeks ago. :)
http://clanbase.ggl.com/news.php?nid=311993
Why did you install DX? Remove your ~/.wine directory and reinstall STALKER.
Ok, i try it.
DO NOT attach +relay - it's 100% useless.
I know :)
can you attach a +relay,+seh,+tid log? eg:
Added in attachment
http://bugs.winehq.org/show_bug.cgi?id=17797
--- Comment #8 from Fomin Roman soda-89@mail.ru 2009-03-20 00:26:34 --- Created an attachment (id=20029) --> (http://bugs.winehq.org/attachment.cgi?id=20029) debug +seh,+tid log
http://bugs.winehq.org/show_bug.cgi?id=17797
--- Comment #9 from Jeff Zaroyko jeffz@jeffz.name 2009-03-20 01:06:09 --- (In reply to comment #8)
Created an attachment (id=20029)
--> (http://bugs.winehq.org/attachment.cgi?id=20029) [details]
debug +seh,+tid log
I asked for +relay,+seh,+tid... +seh,+tid is useless without +relay.
http://bugs.winehq.org/show_bug.cgi?id=17797
--- Comment #10 from Fomin Roman soda-89@mail.ru 2009-03-20 01:19:14 ---
I asked for +relay,+seh,+tid... +seh,+tid is useless without +relay.
With +relay, log be is too BIG(>1GB) and it haven't any interesting information(syscalls only), i guaranteed it.
http://bugs.winehq.org/show_bug.cgi?id=17797
--- Comment #11 from Jeff Zaroyko jeffz@jeffz.name 2009-03-20 01:28:54 --- the potentially helpful part of a +relay,+seh,+tid log is that you can see where the exceptions occur, after which calls and their return value. If you want to work this out on your own, that's fine.
http://bugs.winehq.org/show_bug.cgi?id=17797
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Component|-unknown |directx-dplay Ever Confirmed|0 |1
--- Comment #12 from Vitaliy Margolen vitaliy@kievinfo.com 2009-03-20 18:38:59 --- Confirming. Only it crashes on dplay (probably assert). From the game's own log:
SERVER: Connecting... ***STOP*** file 'D:\Projects\XRAY\xrNetServer\NET_Server.cpp', line 153. ***Reason***: *** API-failure *** n/a Expression: CoCreateInstance (CLSID_DirectPlay8Server, NULL, CLSCTX_INPROC_SERVER, IID_IDirectPlay8Server, (LPVOID*) &NET) ***STOP*** file '(null)', line 0.
http://bugs.winehq.org/show_bug.cgi?id=17797
--- Comment #13 from Fomin Roman soda-89@mail.ru 2009-03-20 19:20:03 --- Oh, i have another message in xray_user.log:
CLIENT: Connecting to 'localhost'... * Client connect on port 5445
***STOP*** file 'D:\Projects\XRAY\xrNetServer\NET_Client.cpp', line 250. ***Reason***: *** API-failure *** No response Expression: res ***STOP*** file '(null)', line 0. ***Reason***: *** Internal Error ***
If you want to work this out on your own, that's fine.
The lenght of log is over 2gb, i just can't upload it. Download a build and debuging it himself please.
Maybe in-game bug reports(.mdmp) be helpful for us?
http://bugs.winehq.org/show_bug.cgi?id=17797
--- Comment #14 from Vitaliy Margolen vitaliy@kievinfo.com 2009-03-21 02:35:06 --- Make sure you starting it with the bat file indicated in the link. Or copying the exact command from it (you might need to quote each parameter individually):
wine xr_3da.exe -nocache -ltx user_koan.ltx -external -start "server(all/single/alife)" "client(localhost)"
http://bugs.winehq.org/show_bug.cgi?id=17797
--- Comment #15 from Kai Blin kai.blin@gmail.com 2009-03-21 03:12:54 --- Is that with Wine's built-in dplay? If so, I'm not surprised, as we don't implement that interface yet. :)
No one is currently working on dplay, and dplay8 certainly isn't a priority, as most games out there seem to require dplay4-7.
You should be able to get that work with native dplay dlls, I think.
http://bugs.winehq.org/show_bug.cgi?id=17797
--- Comment #16 from Vitaliy Margolen vitaliy@kievinfo.com 2009-03-21 14:54:24 --- (In reply to comment #15)
You should be able to get that work with native dplay dlls, I think.
Did - starts up and works for me. Well as good as it can for internal "beta" version.
http://bugs.winehq.org/show_bug.cgi?id=17797
--- Comment #17 from Fomin Roman soda-89@mail.ru 2009-03-22 18:01:07 ---
Did - starts up and works for me.
How u did it work? I set dplay dll's from DX(11.08) to "native", but it unstart anyway.
http://bugs.winehq.org/show_bug.cgi?id=17797
--- Comment #18 from Vitaliy Margolen vitaliy@kievinfo.com 2009-03-22 19:41:09 --- You need these native dlls: dplay.dll dplayx.dll dpnet.dll And register dplayx.dll
http://bugs.winehq.org/show_bug.cgi?id=17797
--- Comment #19 from Fomin Roman soda-89@mail.ru 2009-03-22 20:02:08 --- Don't worked for me. :( (1.1.17)
I'm try run it later with fresh .wine prefix, maybe that be helpful.
http://bugs.winehq.org/show_bug.cgi?id=17797
--- Comment #20 from Fomin Roman soda-89@mail.ru 2009-04-29 17:11:34 --- Hello again. I'm try it with "fresh" wine(1.1.19) and new prefix with some native dll's today, and have'nt a progress. :(
http://bugs.winehq.org/show_bug.cgi?id=17797
--- Comment #21 from Fomin Roman soda-89@mail.ru 2009-06-11 16:12:08 --- Ok, now with 1.1.20 i have the same error as Vitaliy:
SERVER: Connecting... ***STOP*** file 'D:\Projects\XRAY\xrNetServer\NET_Server.cpp', line 153. ***Reason***: *** API-failure *** n/a Expression: CoCreateInstance (CLSID_DirectPlay8Server, NULL, CLSCTX_INPROC_SERVER, IID_IDirectPlay8Server, (LPVOID*) &NET) ***STOP*** file '(null)', line 0.
I'm also recopyed direct-play dll's from WindowsXP SP1.
2Vitaliy, upload please dp**dll's what u use, i think there is lib version problem.
http://bugs.winehq.org/show_bug.cgi?id=17797
--- Comment #22 from Austin English austinenglish@gmail.com 2010-03-11 17:21:16 --- This is your friendly reminder that there has been no bug activity for 8 months. Is this still an issue in current (1.1.40 or newer) wine?
http://bugs.winehq.org/show_bug.cgi?id=17797
Louis Lenders xerox_xerox2000@yahoo.co.uk changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |xerox_xerox2000@yahoo.co.uk
--- Comment #23 from Louis Lenders xerox_xerox2000@yahoo.co.uk 2011-08-08 04:11:01 CDT --- (In reply to comment #22)
This is your friendly reminder that there has been no bug activity for 8 months. Is this still an issue in current (1.1.40 or newer) wine?
yes it is. I'll attach a patch with completeley stubbed IDirectPLay8Server that gets the game a tiny bit further. The error messages are gone, but the games then endlessly hangs in a screen saying "Client: Trying to connect to local network" while an endless sequence of the following fixme's is printed:
fixme:dpnet:IDirectPlay8ClientImpl_GetSendQueueInfo (0xf2bb690):(0): Stub fixme:dpnet:IDirectPlay8ClientImpl_Send (0xf2bb690):((nil),0xc15ea14,92): Stub fixme:dpnet:IDirectPlay8ClientImpl_GetSendQueueInfo (0xf2bb690):(0): Stub fixme:dpnet:IDirectPlay8ClientImpl_Send (0xf2bb690):((nil),0xc15ea14,92): Stub
http://bugs.winehq.org/show_bug.cgi?id=17797
--- Comment #24 from Louis Lenders xerox_xerox2000@yahoo.co.uk 2011-08-08 04:12:15 CDT --- Created an attachment (id=35877) --> (http://bugs.winehq.org/attachment.cgi?id=35877) stubbed IDirectPlay8Server
http://bugs.winehq.org/show_bug.cgi?id=17797
Louis Lenders xerox_xerox2000@yahoo.co.uk changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download URL| |http://www.moddb.com/games/ | |stalker-build-1935/download | |s/stalker-build-1935
--- Comment #25 from Louis Lenders xerox_xerox2000@yahoo.co.uk 2011-08-08 04:20:42 CDT --- Addes downloadlink.
BTW Started the game by running: "wine start run_w.bat"
sha1sum 2011_03_21_STALKER_Build_1935.RAR d8a8f4b0dff6b2de950a645a5ba814fb99b38658 2011_03_21_STALKER_Build_1935.RAR
http://bugs.winehq.org/show_bug.cgi?id=17797
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- URL|http://www.moddb.com/games/ |http://www.atomicgamer.com/ |stalker-build-1935/download |files/76228/s-t-a-l-k-e-r-c |s/stalker-build-1935 |lear-sky-build-1935
--- Comment #26 from Austin English austinenglish@gmail.com --- Still in wine-1.7.8-88-gfb75292.
https://bugs.winehq.org/show_bug.cgi?id=17797
super_man@post.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |super_man@post.com
https://bugs.winehq.org/show_bug.cgi?id=17797
winetest@luukku.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest@luukku.com
--- Comment #27 from winetest@luukku.com --- The download doesnt work for me. Can anyone update the link?
https://bugs.winehq.org/show_bug.cgi?id=17797
fjfrackiewicz@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |fjfrackiewicz@gmail.com
--- Comment #28 from fjfrackiewicz@gmail.com --- (In reply to winetest from comment #27)
The download doesnt work for me. Can anyone update the link?
Can you try some of the links here:
http://sdk.stalker-game.com/en/index.php?title=Build_1935:_Quick_Guide
in the section titled "Build 1935 download"?
https://bugs.winehq.org/show_bug.cgi?id=17797
--- Comment #29 from Alistair Leslie-Hughes leslie_alistair@hotmail.com --- (In reply to fjfrackiewicz from comment #28)
(In reply to winetest from comment #27)
The download doesnt work for me. Can anyone update the link?
Can you try some of the links here:
http://sdk.stalker-game.com/en/index.php?title=Build_1935:_Quick_Guide
in the section titled "Build 1935 download"?
Stream has the game, though not the demo. http://store.steampowered.com/app/4500/