http://bugs.winehq.org/show_bug.cgi?id=3545
James Huk Huk256@wp.pl changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |Huk256@wp.pl
--- Comment #17 from James Huk Huk256@wp.pl 2009-05-06 17:18:26 --- Still crashes when using DX6 based plug-in – other plug-ins tested:
-JoboD3D8 1.6 – works fine, however sometimes it doesn't stretch to whole window, just stays in small window area, reason unclear - Newest Rice Plugin (Aristotle video.dll) – fails to load, complains about missing MSVCP90.dll , even thou I placed it in plug-in folder. -Glide64 “NAPALM” 1.0 – works pretty well, however we need to either set offscreenrendering to fbo AND set wrapper to use Frame Buffer Objects, or set wrapper not to use additional buffers – otherwise it will crash on startup.
Tested with wine-1.1.20 on Debian Lenny-x86, with hardware:
-Nvidia Georce9800GT (driver 180.51) -Core2Duo E7200 -4GB RAM
Attached console output: http://bugs.winehq.org/attachment.cgi?id=20942
and WINEDEBUG=warn+all output: http://bugs.winehq.org/attachment.cgi?id=20943