http://bugs.winehq.org/show_bug.cgi?id=28620
Bug #: 28620 Summary: Assassin's Creed: eagle's eye graphic glitch with postprocessing enabled Product: Wine Version: 1.3.29 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: alessandro_pezzoni@lavabit.com Classification: Unclassified
Created attachment 36775 --> http://bugs.winehq.org/attachment.cgi?id=36775 Assassin's Creed eagle's eye with postprocessing enabled, wine 1.3.29
When using the Eagle's Eye ability with graphic postprocessing enabled (in the game options) the screen becomes almost white. See screenshots attached.
This bug has been introduced in wine 1.3.26, as wine 1.3.25 doesn't seem to be affected by it.
Test system: OS: Arch Linux CPU: Intel i5 2500K Graphics: Nvidia GeForce GTX 560 Ti
P.S.: please excuse my English.
http://bugs.winehq.org/show_bug.cgi?id=28620
--- Comment #1 from Alessandro Pezzoni alessandro_pezzoni@lavabit.com 2011-10-08 07:20:58 CDT --- Created attachment 36776 --> http://bugs.winehq.org/attachment.cgi?id=36776 Assassin's Creed eagle's eye without postprocessing enabled, wine 1.3.29
http://bugs.winehq.org/show_bug.cgi?id=28620
--- Comment #2 from Alessandro Pezzoni alessandro_pezzoni@lavabit.com 2011-10-08 07:21:34 CDT --- Created attachment 36777 --> http://bugs.winehq.org/attachment.cgi?id=36777 Assassin's Creed eagle's eye with postprocessing enabled, wine 1.3.25
http://bugs.winehq.org/show_bug.cgi?id=28620
--- Comment #3 from Alessandro Pezzoni alessandro_pezzoni@lavabit.com 2011-10-08 07:23:42 CDT --- Created attachment 36778 --> http://bugs.winehq.org/attachment.cgi?id=36778 Wine's log with postprocessing enabled
During this test I had GLSL disabled, but it doesn't seem to affect the bug.
http://bugs.winehq.org/show_bug.cgi?id=28620
--- Comment #4 from Alessandro Pezzoni alessandro_pezzoni@lavabit.com 2011-10-08 07:25:02 CDT --- Created attachment 36779 --> http://bugs.winehq.org/attachment.cgi?id=36779 Wine's log with postprocessing disabled
I forgot to say that this log and the one attached to the above post are from wine 1.3.29.
http://bugs.winehq.org/show_bug.cgi?id=28620
Alessandro Pezzoni alessandro_pezzoni@lavabit.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |directx-d3d Regression SHA1| |03eb6a4aa6e18f102a1f5978983 | |3c50f50ac3222
http://bugs.winehq.org/show_bug.cgi?id=28620
Alessandro Pezzoni alessandro_pezzoni@lavabit.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |hverbeet@gmail.com
--- Comment #5 from Alessandro Pezzoni alessandro_pezzoni@lavabit.com 2011-10-16 06:13:56 CDT --- I tracked this regression to the following commit:
commit 03eb6a4aa6e18f102a1f59789833c50f50ac3222 Author: Henri Verbeet hverbeet@codeweavers.com Date: Sun Jul 31 17:33:40 2011 +0200
wined3d: Apply draw state after depth / stencil setup in drawPrimitive().
:040000 040000 ffea9f0cf319e851632c1c30473d591782f8e2a6 f3dfdc4d8d64408775c630d2772a0e148deef7e0 M dlls
By the way, this bug is still present in wine 1.3.30.
http://bugs.winehq.org/show_bug.cgi?id=28620
Henri Verbeet hverbeet@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression
--- Comment #6 from Henri Verbeet hverbeet@gmail.com 2011-10-16 06:21:07 CDT --- Does this have a demo with the same issue?
http://bugs.winehq.org/show_bug.cgi?id=28620
--- Comment #7 from Alessandro Pezzoni alessandro_pezzoni@lavabit.com 2011-10-16 07:36:59 CDT --- I'm sorry, it seems that Ubisoft didn't release a demo for this game.
http://bugs.winehq.org/show_bug.cgi?id=28620
--- Comment #8 from Henri Verbeet hverbeet@gmail.com 2012-01-13 12:15:16 CST --- Does this still happen with current git? If it does, does setting the "AlwaysOffscreen" Direct3D registry setting to "enabled" make it any better?
http://bugs.winehq.org/show_bug.cgi?id=28620
--- Comment #9 from Alessandro Pezzoni alessandro_pezzoni@lavabit.com 2012-01-14 05:36:09 CST --- Yes, it still happens with current git (wine 1.3.37), and no, setting "AlwaysOffscreen" to "enabled" doesn't seem to help.
http://bugs.winehq.org/show_bug.cgi?id=28620
--- Comment #10 from Henri Verbeet hverbeet@gmail.com 2012-02-22 10:18:01 CST --- I was able to reproduce this, http://source.winehq.org/patches/data/83810 should restore the rendering from before commit 03eb6a4. However, I also tried enabling the "AlwaysOffscreen" registry setting, and while it renders differently from Wine 1.3.25, it actually looks more correct to me.
http://bugs.winehq.org/show_bug.cgi?id=28620
--- Comment #11 from Henri Verbeet hverbeet@gmail.com 2012-02-22 14:33:01 CST --- Should be fixed by 80555d2cb86965de0e636e670f3efd3bb98da395.
http://bugs.winehq.org/show_bug.cgi?id=28620
Jerome Leclanche adys.wh@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |80555d2cb86965de0e636e670f3 | |efd3bb98da395 Status|UNCONFIRMED |RESOLVED CC| |adys.wh@gmail.com Resolution| |FIXED
--- Comment #12 from Jerome Leclanche adys.wh@gmail.com 2012-02-24 05:28:26 CST --- Please reopen if not fixed.
http://bugs.winehq.org/show_bug.cgi?id=28620
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #13 from Alexandre Julliard julliard@winehq.org 2012-02-24 12:48:39 CST --- Closing bugs fixed in 1.4-rc5.