http://bugs.winehq.org/show_bug.cgi?id=22451
Summary: Polybius crashes while loading a new game. Product: Wine Version: 1.1.43 Platform: x86 URL: http://www.sinnesloschen.com/1.php OS/Version: Linux Status: NEW Keywords: download Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: jeffz@jeffz.name
Created an attachment (id=27500) --> (http://bugs.winehq.org/attachment.cgi?id=27500) default output + backtrace
Download the game, after about 20 seconds of loading it will crash. Tested with wine-1.1.43-191-g7614656.
http://bugs.winehq.org/show_bug.cgi?id=22451
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #1 from joaopa jeremielapuree@yahoo.fr 2010-04-21 21:42:18 --- What about with a native d3drm dll ?
http://bugs.winehq.org/show_bug.cgi?id=22451
Vijay Kamuju infyquest@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |infyquest@gmail.com
--- Comment #2 from Vijay Kamuju infyquest@gmail.com 2010-09-28 07:17:23 CDT --- This is because we have not still implemented the IDirect3DRM2 interface in the d3drm implementation. There is problem of implementing the IDirect3DRM2 over IDirect3DRM because of LoadTextureFromResource Method
http://bugs.winehq.org/show_bug.cgi?id=22451
André H. nerv@dawncrow.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |nerv@dawncrow.de
--- Comment #3 from André H. nerv@dawncrow.de 2011-12-30 10:16:23 CST --- IDirect3DRM2 is in now, but i guess it's more because IDirect3DRMMeshBuilderImpl_GetTextureCoordinates is a stub
http://bugs.winehq.org/show_bug.cgi?id=22451
--- Comment #4 from GyB gyebro69@gmail.com 2012-02-26 07:39:04 CST --- Created attachment 39088 --> http://bugs.winehq.org/attachment.cgi?id=39088 backtrace (Wine-1.4-rc5)
Still crashes with 1.4-rc5, but now with a different backtrace. With a native d3drm.dll the game can be started but it crashes on exit.
http://bugs.winehq.org/show_bug.cgi?id=22451
Christian Costa titan.costa@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |titan.costa@gmail.com
--- Comment #5 from Christian Costa titan.costa@gmail.com 2012-03-14 14:54:38 CDT --- Fixed by http://source.winehq.org/git/wine.git/?a=commitdiff;h=7294b417e3af9df28a08b0....
http://bugs.winehq.org/show_bug.cgi?id=22451
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #6 from Jeff Zaroyko jeffz@jeffz.name 2012-03-15 00:36:49 CDT --- Reported fixed.
http://bugs.winehq.org/show_bug.cgi?id=22451
Jerome Leclanche adys.wh@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |7294b417e3af9df28a08b065541 | |40f3a91defba3 CC| |adys.wh@gmail.com
http://bugs.winehq.org/show_bug.cgi?id=22451
--- Comment #7 from Alexandre Julliard julliard@winehq.org 2012-03-16 14:09:25 CDT --- Closing bugs fixed in 1.5.0.
http://bugs.winehq.org/show_bug.cgi?id=22451
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #8 from Alexandre Julliard julliard@winehq.org 2012-03-16 17:11:43 CDT --- Really closing bugs fixed in 1.5.0.
https://bugs.winehq.org/show_bug.cgi?id=22451
Anastasius Focht focht@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |focht@gmx.net Component|-unknown |directx-d3d