http://bugs.winehq.org/show_bug.cgi?id=19133
Summary: Ground Control: mouse moves extremely strange Product: Wine Version: 1.1.24 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: major Priority: P2 Component: directx-dinput AssignedTo: wine-bugs@winehq.org ReportedBy: samlabc@yahoo.de
When I move the mouse the mouse pointer moves, but in a totally different direction.
I think this because somehow the mouse movements are stacked: By slowly moving the mouse I managed to get it in the middle of the screen. Then I move the mouse pointer a bit to the right, then up and then left. First the mouse pointer moves somewhere else, but after some time(when I continue moving the mouse left), the cursor moves right, up and then left.
I'm using a simple USB-mouse. I don't think this is because of my hardware because everybody has this problem with this game.
http://bugs.winehq.org/show_bug.cgi?id=19133
--- Comment #1 from samlabc@yahoo.de 2009-06-30 01:43:02 --- Created an attachment (id=22099) --> (http://bugs.winehq.org/attachment.cgi?id=22099) output with WINEDEBUG=+dinput
http://bugs.winehq.org/show_bug.cgi?id=19133
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Severity|major |normal
--- Comment #2 from Vitaliy Margolen vitaliy@kievinfo.com 2009-06-30 20:43:52 --- Does disabling mouse warping helps any? Set MouseWarpOverride to disable. http://wiki.winehq.org/UsefulRegistryKeys
Probably duplicate of bug 7640
http://bugs.winehq.org/show_bug.cgi?id=19133
--- Comment #3 from samlabc@yahoo.de 2009-07-05 08:01:17 --- Setting MouseWarpOverride to disable doesn't change anything.
http://bugs.winehq.org/show_bug.cgi?id=19133
--- Comment #4 from Sam Baxter samlabc@yahoo.de 2009-07-05 08:32:43 --- I noticed something more: When I move the mouse a little bit to the right, then stop and click any mouse button: With every click the cursor moves a bit to the right, with exactly the speed it had before I stopped moving it. When I moved the mouse fast, the cursor makes a big step, when I moved it slowly, the cursor only moves a few pixel with every click.
http://bugs.winehq.org/show_bug.cgi?id=19133
wine@discordia.ch wine@discordia.ch changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |wine@discordia.ch
--- Comment #5 from wine@discordia.ch wine@discordia.ch 2010-01-11 18:28:35 --- I can confirm this behaviour on 1.1.36. The mouse moves a bit slower when on a virtual desktop (winecfg), but it's still nearly impossible to click on anything.
http://bugs.winehq.org/show_bug.cgi?id=19133
Frank Engelhardt fengelhardt@online.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |fengelhardt@online.de
--- Comment #6 from Frank Engelhardt fengelhardt@online.de 2010-07-11 10:00:46 --- I have the same problem in latest wine (1.2-rc6) and even in VirtualBox using mouse pointer integration. I think the problem is that the game does not use directx for capturing mouse input. Instead, it evaluates the movement of the windows mouse cursor, which is hidden during the game. When the windows pointer is exactly positioned in the middle of the screen, the ingame pointer does not move. When I move the mouse a bit away from this position, the ingame pointer starts moving slowly. When moving the mouse further away, the ingame cursor moves faster, according to the distance of the hidden windows pointer to the screen center. This strategy works fine, if the application is able to reset the windows cursor location to the screen center every frame, which wine seems to disallow.
Installing the game in a VirtualBox and disabling mouse pointer integration (host and guest do not share the same mouse cursor) may be a workaround.
http://bugs.winehq.org/show_bug.cgi?id=19133
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69@gmail.com
--- Comment #7 from GyB gyebro69@gmail.com 2011-03-05 06:24:07 CST --- With Wine-1.3.15 the mouse movement in the game is perfect. I've tried virtual desktop mode and fullscreen, too: both of them worked like a charm.
The issue was fixed somewhere between 1.3.14 and 1.3.15.
Please, try again the game with 1.3.15 (or newer) and confirm the fixed state.
http://bugs.winehq.org/show_bug.cgi?id=19133
--- Comment #8 from Frank Engelhardt fengelhardt@online.de 2011-03-05 09:09:55 CST --- Yes, I can confim that. My mouse is now woking fine in the game.
http://bugs.winehq.org/show_bug.cgi?id=19133
Dmitry Timoshkov dmitry@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Component|directx-dinput |-unknown Resolution| |FIXED
--- Comment #9 from Dmitry Timoshkov dmitry@codeweavers.com 2011-03-05 23:58:36 CST --- Reported fixed.
http://bugs.winehq.org/show_bug.cgi?id=19133
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #10 from Alexandre Julliard julliard@winehq.org 2011-03-18 14:39:01 CDT --- Closing bugs fixed in 1.3.16.