http://bugs.winehq.org/show_bug.cgi?id=25231
Summary: F-22 Lightning 3 crashes in the options menu Product: Wine Version: 1.3.7 Platform: x86 URL: http://www.fileplanet.com/82771/80000/fileinfo/F-22-Li ghtning-3-Demo OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: gyebro69@gmail.com CC: jeff@deserettechnology.com
Created an attachment (id=32030) --> (http://bugs.winehq.org/attachment.cgi?id=32030) terminal output
F-22 Lightning 3 crashes when you click on the <Accept> button (or press the <Esc> button) in the game's option menu. The crash didn't happen in Wine-1.3.4. Here's the result of the regression test:
e96d3d538a33785b1ac4f505ab7643864a6d778c is the first bad commit commit e96d3d538a33785b1ac4f505ab7643864a6d778c Author: Jeff Cook jeff@deserettechnology.com Date: Sun Oct 10 22:24:45 2010 -0600
winealsa.drv: Only set micelem as master if there are no other elems on this card.
:040000 040000 691d9197b6502040482cde782afa1b5cadd05f01 99820437fe5c80403c694c1d9243e02ef70e2a24 M dlls
git checkout e96d3d538a33785b1ac4f505ab7643864a6d778c >> the game crashes git reset --hard HEAD^ >> no crash
To reproduce the issue in the demo: Launch the demo by L3demo.exe. Click on <Options> then click on the <Accept> button. The game will crash.
The crash doesn't occur if I choose the OSS sound driver in winecfg's Audio tab.
I'm aware of bug #24932, involving the same commit. However, I'm unsure this is a duplicate of that one: the GTA games don't crash for me due to this commit. Also, the mentioned 'workaround' in 24932 to start the game with WINEDEBUG=+mixer to avoid the crash doesn't work here.
Fedora 14 Audio device (according to lspci): nVidia Corporation MCP61 High Definition Audio (rev a2), using the snd_hda_intel kernel module
http://bugs.winehq.org/show_bug.cgi?id=25231
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download, regression
http://bugs.winehq.org/show_bug.cgi?id=25231
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1
--- Comment #1 from Austin English austinenglish@gmail.com 2010-11-24 10:44:49 CST --- This same commit causes random crashes for me when choosing the audio tab in winecfg.
Occurs about 1/2 of the time.
http://bugs.winehq.org/show_bug.cgi?id=25231
Wylda wylda@volny.cz changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |wylda@volny.cz
--- Comment #2 from Wylda wylda@volny.cz 2010-12-11 13:57:36 CST ---
Hi, i remember this commit from bug 24131 where i thought it fixed all my troubles. Unfortunately it didn't, because now i noticed, that during "Demoscene fr-041 debris" wine complains, that it can't allocate HEAP like from 3Gigs to 4.2Gigs etc. Exactly it says:
warn:heap:allocate_large_block Could not allocate block for bf55f494 bytes
I wonder if Henri's first-shot patch from:
http://www.winehq.org/pipermail/wine-devel/2010-August/086262.html
behaves the same.
http://bugs.winehq.org/show_bug.cgi?id=25231
--- Comment #3 from Wylda wylda@volny.cz 2010-12-11 14:23:52 CST --- Created an attachment (id=32452) --> (http://bugs.winehq.org/attachment.cgi?id=32452) Henri's patch
Henri's patch from wine-devel works without any issues (no heap corruption, allocation failures, crashes). Jeff, could you please look again into this and compare to Henri's? Maybe you forgot to cover some cases. Or what about revert and let Henri's go first/instead??
http://bugs.winehq.org/show_bug.cgi?id=25231
Marcus Meissner marcus@jet.franken.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |marcus@jet.franken.de
--- Comment #4 from Marcus Meissner marcus@jet.franken.de 2010-12-26 07:48:03 CST --- i sent in a patch seting capcointrols = 0 as first step.
http://bugs.winehq.org/show_bug.cgi?id=25231
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #5 from GyB gyebro69@gmail.com 2010-12-27 11:58:12 CST --- No crash in the game with wine-1.3.10-48-g1288078.
http://source.winehq.org/git/wine.git/?a=commit;h=4b5641add1d8d2184945a91d2c...
Marking it as fixed.
http://bugs.winehq.org/show_bug.cgi?id=25231
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #6 from Alexandre Julliard julliard@winehq.org 2011-01-07 12:39:42 CST --- Closing bugs fixed in 1.3.11.
http://bugs.winehq.org/show_bug.cgi?id=25231
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |4b5641add1d8d2184945a91d2c8 | |99164d59f8093 Regression SHA1| |e96d3d538a33785b1ac4f505ab7 | |643864a6d778c