https://bugs.winehq.org/show_bug.cgi?id=46742
Bug ID: 46742 Summary: The Sims 2 demo needs support for ProcessVertices() with software vertex shaders Product: Wine Version: 0.9.35. Hardware: x86 OS: Linux Status: NEW Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: z.figura12@gmail.com Distribution: ---
Split off from bug 8051:
"Without ProcessVertices, characters will explode in family thumbnails (and same if you disable shaders through the game's cheat menu), and explosion of vertices will also happen with little icons that pop up above characters when they make a friend or get married (you can realiably observe it by loading Pleasant family). In both cases, this pops up:
fixme:d3d:wined3d_device_process_vertices Output vertex declaration not implemented yet. err:d3d:get_flexible_vertex_size Unexpected position mask: 0x0"
https://bugs.winehq.org/show_bug.cgi?id=46742
Zebediah Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Depends on| |8051
https://bugs.winehq.org/show_bug.cgi?id=46742
Luke Horwell luke_horwell@hotmail.co.uk changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |luke_horwell@hotmail.co.uk
https://bugs.winehq.org/show_bug.cgi?id=46742
Lukáš Krejčí lskrejci@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |lskrejci@gmail.com
https://bugs.winehq.org/show_bug.cgi?id=46742
Paul Gofman gofmanp@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gofmanp@gmail.com
https://bugs.winehq.org/show_bug.cgi?id=46742
Shy Zedaka shaytzedaka123@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |shaytzedaka123@gmail.com
--- Comment #1 from Shy Zedaka shaytzedaka123@gmail.com --- Any new Update or Whats the status with this bug currently?
https://bugs.winehq.org/show_bug.cgi?id=46742
Alexandr Oleynikov sashok.olen@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |sashok.olen@gmail.com
--- Comment #2 from Alexandr Oleynikov sashok.olen@gmail.com --- It's very unlikely this is going to be implemented in Wine. I should perhaps note that this feature *is* implemented in DXVK using geometry shaders. Perhaps Wine's d3d team could use that approach for Wined3d.