http://bugs.winehq.org/show_bug.cgi?id=6257
Summary: Ankh Demo crashes in OpenGL mode Product: Wine Version: 0.9.21. Platform: Other URL: http://ankh-game.de OS/Version: other Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx AssignedTo: wine-bugs@winehq.org ReportedBy: cweiske@cweiske.de
Note: This is a different error than the DirectX one! No duplicate!
Running the Ankh demo in OpenGL mode brings a warning by the game's internal debugger(?): ------------ Error - An exception has been thrown!
Details: Function: Win32RenderTexture::createPBuffer Description: wgCreatePbufferARB() failed ------------
It now asks to continue. If I click Yes, wine crashes:
Win32RenderTexture::Creating PBuffer Win32RenderTexture::PBuffer -- Chosen pixel format rgba=8,8,8,8 depth=24 stencil=8 err:wgl:ConvertAttribWGLtoGLX trying to use WGL_render_texture Attributes without support (was 2075) Render Target 'Ogre/ShadowTexture0' Average FPS: 0 Best FPS: 0 Worst FPS: 999 wine: Unhandled page fault on read access to 0x0000006c at address 0x100c93ed (thread 0009), starting debugger... WineDbg starting on pid 0x8 Unhandled exception: page fault on read access to 0x0000006c in 32-bit code (0x100c93ed). Register dump: CS:0073 SS:007b DS:007b ES:007b FS:003b GS:0033 EIP:100c93ed ESP:0033f794 EBP:0033fbe8 EFLAGS:00210216( - 00 -RIAP1) EAX:00000000 EBX:00000000 ECX:0033f7a0 EDX:00bb0024 ESI:00000000 EDI:0033fc34 Stack dump: 0x0033f794: 0033fc34 101c0d30 7c37a3a8 00c0d100 0x0033f7a4: 7c34218f 7c3a1ccf 7c3a1ce3 00000000 0x0033f7b4: 0000000f 0033fbdc 101a7991 00000000 0x0033f7c4: 00412336 7ee69890 0033fc34 00000003 0x0033f7d4: 00000000 00000000 00000000 01571908 0x0033f7e4: 0033f774 00000000 7c37a320 0033f934 fixme:ntdll:RtlNtStatusToDosErrorNoTeb no mapping for c0000119 Backtrace: =>1 0x100c93ed in pinacore (+0xc93ed) (0x100c93ed) 2 0x00415bdc in ankh (+0x15bdc) (0x00415bdc) 3 0x00457569 in ankh (+0x57569) (0x00457569) 4 0x7ee76e91 in kernel32 (+0x56e91) (0x7ee76e91) 5 0xb7e61317 (0xb7e61317) 0x100c93ed: movl 0x6c(%esi),%ecx Modules: Module Address Debug info Name (96 modules) PE 340000-380000 Deferred sdl PE 380000-386000 Deferred sdl_net PE 390000-3a2000 Deferred zlib1 PE 3b0000-3c3000 Deferred ilu PE 3d0000-3dc000 Deferred ogreguirenderer PE 3e0000-3f6000 Deferred plugin_particlefx PE 400000-483000 Export ankh PE 490000-692000 Deferred ogremain PE 6a0000-813000 Deferred devil PE 820000-971000 Deferred ceguibase PE 980000-9ce000 Deferred libmysql PE 9d0000-a5a000 Deferred audiere PE a60000-a94000 Deferred opcode PE ff0000-1048000 Deferred ogreplatform PE 1050000-10d6000 Deferred rendersystem_gl PE 10e0000-10e9000 Deferred plugin_cgprogrammanager PE 10f0000-11ee000 Deferred cg PE 1400000-140c000 Deferred plugin_optreescenemanager PE 1410000-143e000 Deferred plugin_octreescenemanager PE 10000000-102b9000 Export pinacore PE 12000000-121d4000 Deferred xerces-c_2_5_0 ELF 7bf00000-7bf03000 Deferred <wine-loader> PE 7c340000-7c396000 Deferred msvcr71 PE 7c3a0000-7c41b000 Deferred msvcp71 ELF 7cd3c000-7cd54000 Deferred msacm32<elf> -PE 7cd40000-7cd54000 \ msacm32 ELF 7cd54000-7cd91000 Deferred wineoss<elf> -PE 7cd60000-7cd91000 \ wineoss ELF 7cd91000-7cd96000 Deferred libxfixes.so.3 ELF 7cd96000-7cdb3000 Deferred imm32<elf> -PE 7cda0000-7cdb3000 \ imm32 ELF 7cdb3000-7cdbb000 Deferred libxrender.so.1 ELF 7cdc0000-7cdd5000 Deferred midimap<elf> -PE 7cdd0000-7cdd5000 \ midimap ELF 7d92a000-7d965000 Deferred dinput<elf> -PE 7d930000-7d965000 \ dinput ELF 7d965000-7d97d000 Deferred dinput8<elf> -PE 7d970000-7d97d000 \ dinput8 ELF 7dc94000-7dd20000 Deferred winex11<elf> -PE 7dca0000-7dd20000 \ winex11 ELF 7dd20000-7dd40000 Deferred libexpat.so.0 ELF 7dd40000-7dd6f000 Deferred libfontconfig.so.1 ELF 7dd6f000-7dddd000 Deferred libfreetype.so.6 ELF 7dde0000-7dde9000 Deferred libxcursor.so.1 ELF 7ddf9000-7de90000 Deferred ole32<elf> -PE 7de10000-7de90000 \ ole32 ELF 7de90000-7dee1000 Deferred rpcrt4<elf> -PE 7dea0000-7dee1000 \ rpcrt4 ELF 7dee1000-7def7000 Deferred glu32<elf> -PE 7def0000-7def7000 \ glu32 ELF 7df58000-7df61000 Deferred libgcc_s.so.1 ELF 7e02f000-7e7f2000 Deferred libglcore.so.1 ELF 7e7f2000-7e7f7000 Deferred libxdmcp.so.6 ELF 7e7f7000-7e86f000 Deferred libglu.so.1 ELF 7e86f000-7e8f4000 Deferred libgl.so.1 ELF 7e8f4000-7e9ea000 Deferred libx11.so.6 ELF 7e9ea000-7e9f9000 Deferred libxext.so.6 ELF 7e9f9000-7ea11000 Deferred libice.so.6 ELF 7ea11000-7ea1a000 Deferred libsm.so.6 ELF 7ea1a000-7ea98000 Deferred opengl32<elf> -PE 7ea30000-7ea98000 \ opengl32 ELF 7ea98000-7eafb000 Deferred msvcrt<elf> -PE 7eab0000-7eafb000 \ msvcrt ELF 7eafb000-7eb0d000 Deferred libresolv.so.2 ELF 7eb0d000-7eb2b000 Deferred iphlpapi<elf> -PE 7eb10000-7eb2b000 \ iphlpapi ELF 7eb2b000-7eb56000 Deferred ws2_32<elf> -PE 7eb30000-7eb56000 \ ws2_32 ELF 7eb56000-7eb70000 Deferred wsock32<elf> -PE 7eb60000-7eb70000 \ wsock32 ELF 7eb70000-7ebb5000 Deferred advapi32<elf> -PE 7eb80000-7ebb5000 \ advapi32 ELF 7ebb5000-7ec47000 Deferred gdi32<elf> -PE 7ebd0000-7ec47000 \ gdi32 ELF 7ec47000-7ed7e000 Deferred user32<elf> -PE 7ec60000-7ed7e000 \ user32 ELF 7ed7e000-7ee08000 Deferred winmm<elf> -PE 7ed90000-7ee08000 \ winmm ELF 7ee08000-7ef0e000 Export kernel32<elf> -PE 7ee20000-7ef0e000 \ kernel32 ELF 7ef0e000-7ef18000 Deferred libnss_files.so.2 ELF 7ef18000-7ef21000 Deferred libnss_compat.so.2 ELF 7ef22000-7ef26000 Deferred libxrandr.so.2 ELF 7ef2a000-7ef3b000 Deferred libz.so.1 ELF 7ef3d000-7ef62000 Deferred libm.so.6 ELF 7ef66000-7ef69000 Deferred libxau.so.6 ELF 7ef69000-7ef7e000 Deferred libnsl.so.1 ELF 7ef7e000-7f000000 Deferred ntdll<elf> -PE 7ef90000-7f000000 \ ntdll ELF b7d02000-b7d07000 Deferred libxxf86vm.so.1 ELF b7d08000-b7d0c000 Deferred libdl.so.2 ELF b7d0c000-b7e2b000 Deferred libc.so.6 ELF b7e2b000-b7e3e000 Deferred libpthread.so.0 ELF b7e3e000-b7e40000 Deferred libnvidia-tls.so.1 ELF b7e50000-b7e5a000 Deferred libnss_nis.so.2 ELF b7f6b000-b7f87000 Deferred ld-linux.so.2 Threads: process tid prio (all id:s are in hex) 0000000a 0000000b 0 00000008 (D) Z:\games\Ankh Demo\bin\release\Ankh.exe 00000009 0 <==