http://bugs.winehq.org/show_bug.cgi?id=33786
Bug #: 33786 Summary: System.OverflowException when launching map in Dungeons Product: Wine Version: 1.6-rc1 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: inuyasha@usa.com Classification: Unclassified
Created attachment 44762 --> http://bugs.winehq.org/attachment.cgi?id=44762 Error Log
When trying to launch a map in DUNGEONS Steam Special Edition I get a System.OverflowException. Log attached below.
http://bugs.winehq.org/show_bug.cgi?id=33786
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #44762|application/octet-stream |text/plain mime type| |
--- Comment #1 from Austin English austinenglish@gmail.com 2013-06-11 20:18:45 CDT --- Comment on attachment 44762 --> http://bugs.winehq.org/attachment.cgi?id=44762 Error Log
Please use .txt in the future.
http://bugs.winehq.org/show_bug.cgi?id=33786
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |hans@meelstraat.net
--- Comment #2 from Austin English austinenglish@gmail.com 2013-06-11 20:32:28 CDT --- Looks like wmi/wbemprox. Hans?
http://bugs.winehq.org/show_bug.cgi?id=33786
--- Comment #3 from Hans Leidekker hans@meelstraat.net 2013-06-12 01:57:54 CDT --- Can you attach a +wbemprox,+wmiutils trace?
http://bugs.winehq.org/show_bug.cgi?id=33786
Alistair Leslie-Hughes leslie_alistair@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |leslie_alistair@hotmail.com
--- Comment #4 from Alistair Leslie-Hughes leslie_alistair@hotmail.com 2013-06-12 02:02:14 CDT --- Looks like a duplicate of 31269.
http://bugs.winehq.org/show_bug.cgi?id=33786
--- Comment #5 from Hans Leidekker hans@meelstraat.net 2013-06-12 02:14:10 CDT --- (In reply to comment #4)
Looks like a duplicate of 31269.
Maybe we should reuse this bug for the first System.InvalidCastException.
http://bugs.winehq.org/show_bug.cgi?id=33786
--- Comment #6 from Alistair Leslie-Hughes leslie_alistair@hotmail.com 2013-06-12 04:10:21 CDT --- (In reply to comment #5)
(In reply to comment #4)
Looks like a duplicate of 31269.
Maybe we should reuse this bug for the first System.InvalidCastException.
Sure no problems.
http://bugs.winehq.org/show_bug.cgi?id=33786
--- Comment #7 from Christopher Cope inuyasha@usa.com 2013-06-12 09:59:13 CDT --- Created attachment 44771 --> http://bugs.winehq.org/attachment.cgi?id=44771 WINEDEBUG=+wbemprox,+wmiutils
Here is the log with the traces requested.
http://bugs.winehq.org/show_bug.cgi?id=33786
Hans Leidekker hans@meelstraat.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|System.OverflowException |System.InvalidCastException |when launching map in |when launching map in |Dungeons |Dungeons
http://bugs.winehq.org/show_bug.cgi?id=33786
--- Comment #8 from Hans Leidekker hans@meelstraat.net 2013-06-12 10:39:44 CDT --- Created attachment 44772 --> http://bugs.winehq.org/attachment.cgi?id=44772 patch
Thanks. Can you get another trace with this patch applied?
http://bugs.winehq.org/show_bug.cgi?id=33786
--- Comment #9 from Christopher Cope inuyasha@usa.com 2013-06-12 12:31:09 CDT --- (In reply to comment #8)
Created attachment 44772 [details] patch
Thanks. Can you get another trace with this patch applied?
wbemprox won't compile after this patch. It outputs: builtin.c:406:47: error: 'VT_14' undeclared here (not in a function)
http://bugs.winehq.org/show_bug.cgi?id=33786
--- Comment #10 from Nikolay Sivov bunglehead@gmail.com 2013-06-12 12:36:35 CDT --- (In reply to comment #9)
(In reply to comment #8)
Created attachment 44772 [details] patch
Thanks. Can you get another trace with this patch applied?
wbemprox won't compile after this patch. It outputs: builtin.c:406:47: error: 'VT_14' undeclared here (not in a function)
It's not from this patch obviously, looks like you added it manually. It should be VT_I4.
http://bugs.winehq.org/show_bug.cgi?id=33786
--- Comment #11 from Christopher Cope inuyasha@usa.com 2013-06-12 12:38:44 CDT --- (In reply to comment #10)
(In reply to comment #9)
(In reply to comment #8)
Created attachment 44772 [details] patch
Thanks. Can you get another trace with this patch applied?
wbemprox won't compile after this patch. It outputs: builtin.c:406:47: error: 'VT_14' undeclared here (not in a function)
It's not from this patch obviously, looks like you added it manually. It should be VT_I4.
Noticed that right after I did it. Sorry about that.
http://bugs.winehq.org/show_bug.cgi?id=33786
--- Comment #12 from Christopher Cope inuyasha@usa.com 2013-06-12 12:43:37 CDT --- Created attachment 44777 --> http://bugs.winehq.org/attachment.cgi?id=44777 WINEDEBUG=+wbemprox,+wmiutils with patch
This is the log after the patch. The same behavior is observed in game.
http://bugs.winehq.org/show_bug.cgi?id=33786
--- Comment #13 from Christopher Cope inuyasha@usa.com 2013-06-12 12:47:38 CDT --- (In reply to comment #12)
Created attachment 44777 [details] WINEDEBUG=+wbemprox,+wmiutils with patch
This is the log after the patch. The same behavior is observed in game.
It seems to have fixed the System.InvalidCastException, but not the System.OverflowException
http://bugs.winehq.org/show_bug.cgi?id=33786
Christopher Cope inuyasha@usa.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |inuyasha@usa.com
http://bugs.winehq.org/show_bug.cgi?id=33786
--- Comment #14 from Christopher Cope inuyasha@usa.com 2013-06-13 14:12:01 CDT --- 0009:Call KERNEL32.MultiByteToWideChar(0000fde9,00000000,035183dd "FCallCompare" ,0000000c,0033ea0c,0000000c) ret=7916cb97 0009:Ret KERNEL32.MultiByteToWideChar() retval=0000000c ret=7916cb97
I'm not sure if this will help, but it seems to be the call that causes the crash. I got it using +relay.
http://bugs.winehq.org/show_bug.cgi?id=33786
Hans Leidekker hans@meelstraat.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |33c440fb227d8429d9ef3a9606c | |cc7b216d65d45 Status|UNCONFIRMED |RESOLVED Component|-unknown |wmi&wbemprox Resolution| |FIXED
--- Comment #15 from Hans Leidekker hans@meelstraat.net 2013-06-14 13:51:09 CDT --- Fixed by 33c440fb227d8429d9ef3a9606ccc7b216d65d45.
http://bugs.winehq.org/show_bug.cgi?id=33786
--- Comment #16 from Christopher Cope inuyasha@usa.com 2013-06-14 16:11:58 CDT --- (In reply to comment #15)
Fixed by 33c440fb227d8429d9ef3a9606ccc7b216d65d45.
Although you fixed the InvalidCastException, the issue I opened this bug about, System.OverflowException is still there. You changed the title. The game still doesn't launch the map.
http://bugs.winehq.org/show_bug.cgi?id=33786
--- Comment #17 from Alistair Leslie-Hughes leslie_alistair@hotmail.com 2013-06-15 01:56:04 CDT --- (In reply to comment #16)
(In reply to comment #15)
Fixed by 33c440fb227d8429d9ef3a9606ccc7b216d65d45.
Although you fixed the InvalidCastException, the issue I opened this bug about, System.OverflowException is still there. You changed the title. The game still doesn't launch the map.
Follow bug #31269 for the System.OverflowException issue.
http://bugs.winehq.org/show_bug.cgi?id=33786
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #18 from Alexandre Julliard julliard@winehq.org 2013-06-21 13:33:18 CDT --- Closing bugs fixed in 1.6-rc3.