http://bugs.winehq.org/show_bug.cgi?id=6941
--- Comment #10 from Rick rickvip@gmail.com 2009-08-15 17:08:13 --- (In reply to comment #9)
WoW
Hey guys! I have some progress here its almost functional....
Download the Path for Dune2000 TCP/IP here: http://www.megaupload.com/?d=ZZ0OKS79
Them you need substitute the original one for this one. (Don`t forget to make backup of the older one "DUNE2000.DAT") Them I have copied ntdll,dplay,dplayx from XP and reconfigured these dll`s to buildin in winecfg. Hummm Now when I press LAN it`s freeze for 10 seconds them enter to multiplayer lobby. And if someone using the same path we can see it-other and talk in lobby (chat) =) (Multiplayer Lobby) but if we start the multiplayer in the sync (60sec multiplayer sinc) dune2000 freeze forever =/
I will keep trying to solve this because I really want to play Dune2000 Multiplayer!
OBS:This Path DUNE2000.DAT (TCP/IP) works fine in Windows.
Slackware Linux Wine-1.1.16
Ok, know I`m little busy with my work but later I going to post the wine output log... it`s about 60sec sync.... I think it`s a wine bug.
Actually the dlls are dplay, dplayx,dpnaddr,dpnet,dpnhpast,dpnlobby and dpwsockx. With these dlls and the DUNE2000.DAT, Multiplayer Lobby works but hangs at (60sec) sync.
Regards