https://bugs.winehq.org/show_bug.cgi?id=49722
Bug ID: 49722 Summary: Space Empires V can't load certain images (.bmp) with built-in d3dxof.dll Product: Wine Version: 5.15 Hardware: x86 URL: https://www.fileplanet.com/archive/p-742/Space-Empires -V-Demo OS: Linux Status: NEW Keywords: download Severity: normal Priority: P2 Component: directx-d3dxof Assignee: wine-bugs@winehq.org Reporter: gyebro69@gmail.com Distribution: ---
Created attachment 67985 --> https://bugs.winehq.org/attachment.cgi?id=67985 +d3dxof,+d3dxof_parsing log (uncompressed 8.5M)
Some planet textures are not loaded correctly in Space Empires V. Reproducible in the demo and the Steam version as well. https://store.steampowered.com/app/1690/Space_Empires_V/
The game displays an in-game window when such a file is about to load: 'File Missing - Could not load file: c:\program files\strategy first\malfador machinations\space empires v demo\pictures\models\ing_01.bmp'
followed by
'Could not load file: c:\program files\strategy first\malfador machinations\space empires v demo\pictures\models\p01.bmp'
As a result, some planets are displayed without textures.
Note, the actual files that the game is trying to load are 'ring_01.bmp' and 'RP01.bmp' and they do exist in the given directory, but the first character of the filename is truncated by Wine for some reason.
Native d3dxof.dll is a workaround.
https://www.fileplanet.com/archive/p-742/Space-Empires-V-Demo se5demo_v125.exe md5sum: 167d81172c365f33816c5cb140f162dc
https://bugs.winehq.org/show_bug.cgi?id=49722
--- Comment #1 from Béla Gyebrószki gyebro69@gmail.com --- Created attachment 67986 --> https://bugs.winehq.org/attachment.cgi?id=67986 saved game to reproduce the problem in the demo
The attached saved game can be used to reproduce the problem easily in the demo version. Extract the files '1.gam' and '1_log.mvl' into the Savegame directory of the installed demo.