https://bugs.winehq.org/show_bug.cgi?id=39007
Bug ID: 39007 Summary: Need for Speed Most Wanted 2012 crashes on startup Product: Wine Version: 1.7.47 Hardware: x86 OS: Mac OS X Status: UNCONFIRMED Severity: blocker Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: robertvloon@gmail.com
Created attachment 51963 --> https://bugs.winehq.org/attachment.cgi?id=51963 Crashlog
Starting Need for Speed Most Wanted 2012 in wine (after installing and updating directx). Also set the windows environment to vista and some others to try it out. I get a page fault and the game crashes. See attached bug-report for details.
https://bugs.winehq.org/show_bug.cgi?id=39007
Rosanne DiMesio dimesio@earthlink.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Severity|blocker |normal
--- Comment #1 from Rosanne DiMesio dimesio@earthlink.net --- Not a blocker.
https://bugs.winehq.org/show_bug.cgi?id=39007
Anastasius Focht focht@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED CC| |focht@gmx.net Component|-unknown |directx-d3d Resolution|--- |DUPLICATE Summary|Need for Speed Most Wanted |Need for Speed Most Wanted |2012 crashes on startup |2012 crashes on startup | |('IDXGIOutput::GetDesc' is | |a stub)
--- Comment #2 from Anastasius Focht focht@gmx.net --- Hello folks,
confirming, dupe of bug 32006
The crash is caused by crappy error handling, resulting from 'IDXGIOutput::GetDesc' method stub.
--- snip --- $ pwd /home/focht/.wine/drive_c/Program Files/Electronic Arts/Need for Speed_ Most Wanted
$ WINEDEBUG=+tid,+seh,+relay,+d3d,+dxgi wine ./NFS13.exe >>log.txt 2>&1 ... 0027:Call KERNEL32.GetSystemInfo(0032f750) ret=004128d3 0027:Ret KERNEL32.GetSystemInfo() retval=0032f750 ret=004128d3 0027:Call dxgi.CreateDXGIFactory1(00f691a8,0032f410) ret=00403804 0027:trace:dxgi:CreateDXGIFactory1 riid {770aae78-f26f-4dba-a829-253c83d1b387}, factory 0x32f410 ... 0027:Ret dxgi.CreateDXGIFactory1() retval=00000000 ret=00403804 0027:trace:dxgi:dxgi_factory_EnumAdapters1 iface 0x148f70, adapter_idx 0, adapter 0x32f40c. 0027:trace:dxgi:dxgi_adapter_AddRef 0x149330 increasing refcount to 2. 0027:trace:dxgi:dxgi_factory_EnumAdapters1 Returning adapter 0x149330. 0027:trace:dxgi:dxgi_adapter_GetDesc1 iface 0x149330, desc 0x32f420. 0027:Call wined3d.wined3d_get_adapter_identifier(001494a0,00000000,00000000,0032f370) ret=7efeb013 0027:trace:d3d:wined3d_get_adapter_identifier wined3d 0x1494a0, adapter_idx 0, flags 0, identifier 0x32f370. 0027:Ret wined3d.wined3d_get_adapter_identifier() retval=00000000 ret=7efeb013 0027:Call KERNEL32.MultiByteToWideChar(00000000,00000000,0032f2f0 "NVIDIA GeForce GT 420",ffffffff,0032f420,00000080) ret=7efeb068 0027:Ret KERNEL32.MultiByteToWideChar() retval=00000016 ret=7efeb068 0027:trace:dxgi:dxgi_adapter_EnumOutputs iface 0x149330, output_idx 0, output 0x32f380. 0027:trace:dxgi:dxgi_output_AddRef 0x148d28 increasing refcount to 2. 0027:trace:dxgi:dxgi_adapter_EnumOutputs Returning output 0x32f380. 0027:fixme:dxgi:dxgi_output_GetDesc iface 0x148d28, desc 0x32f398 stub! 0027:trace:dxgi:dxgi_output_Release 0x148d28 decreasing refcount to 1. 0027:trace:dxgi:dxgi_adapter_Release 0x149330 decreasing refcount to 1. 0027:trace:dxgi:dxgi_factory_Release 0x148f70 decreasing refcount to 0. 0027:trace:dxgi:dxgi_adapter_Release 0x149330 decreasing refcount to 0. 0027:trace:dxgi:dxgi_output_Release 0x148d28 decreasing refcount to 0. ... 0027:Call wined3d.wined3d_decref(001494a0) ret=7efedcd0 0027:trace:d3d:wined3d_decref 0x1494a0 decreasing refcount to 0. ... 0027:Ret wined3d.wined3d_decref() retval=00000000 ret=7efedcd0 .. 0027:Call KERNEL32.GetSystemInfo(0032f524) ret=00412652 0027:Ret KERNEL32.GetSystemInfo() retval=0032f524 ret=00412652 0027:Call KERNEL32.GetVersionExA(0032f6bc) ret=0041200f 0027:Ret KERNEL32.GetVersionExA() retval=00000001 ret=0041200f 0027:Call KERNEL32.GetCurrentDirectoryA(00000104,0032f5b8) ret=00412065 0027:Ret KERNEL32.GetCurrentDirectoryA() retval=0000003c ret=00412065 0027:Call KERNEL32.GetLastError() ret=00ed1da4 0027:Ret KERNEL32.GetLastError() retval=00000000 ret=00ed1da4 0027:Call KERNEL32.GetLastError() ret=00ed1da4 0027:Ret KERNEL32.GetLastError() retval=00000000 ret=00ed1da4 0027:trace:seh:raise_exception code=c0000005 flags=0 addr=0x411bfc ip=00411bfc tid=0027 0027:trace:seh:raise_exception info[0]=00000000 0027:trace:seh:raise_exception info[1]=00000050 0027:trace:seh:raise_exception eax=019d0050 ebx=00000000 ecx=00000000 edx=00000048 esi=0032fa14 edi=00000000 0027:trace:seh:raise_exception ebp=0032fe30 esp=0032f724 cs=0023 ds=002b es=002b fs=0063 gs=006b flags=00010246 0027:trace:seh:call_stack_handlers calling handler at 0xec7e70 code=c0000005 flags=0 ... Unhandled exception: page fault on read access to 0x00000050 in 32-bit code (0x00411bfc). Register dump: CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b EIP:00411bfc ESP:0032f724 EBP:0032fe30 EFLAGS:00010246( R- -- I Z- -P- ) EAX:019d0050 EBX:00000000 ECX:00000000 EDX:00000048 ESI:0032fa14 EDI:00000000 ... Backtrace: =>0 0x00411bfc in nfs13 (+0x11bfc) (0x0032fe30) 1 0x7b86e6dc call_process_entry+0xb() in kernel32 (0x0032fe48) ... 0x00411bfc: movl 0x50(%edi),%eax Modules: Module Address Debug info Name (144 modules) PE 400000- 17a9000 Export nfs13 ELF 7a800000-7a939000 Deferred opengl32<elf> -PE 7a840000-7a939000 \ opengl32 ELF 7b800000-7ba71000 Dwarf kernel32<elf> -PE 7b820000-7ba71000 \ kernel32 ELF 7bc00000-7bd03000 Dwarf ntdll<elf> -PE 7bc20000-7bd03000 \ ntdll ... Threads: process tid prio (all id:s are in hex) ... 00000026 (D) C:\Program Files\Electronic Arts\Need for Speed_ Most Wanted\NFS13.exe 00000028 0 00000027 0 <== --- snip ---
Source: https://source.winehq.org/git/wine.git/blob/3fe5d9b6d2e592c4635e1aaf9a640014...
--- snip --- 122 static HRESULT STDMETHODCALLTYPE dxgi_output_GetDesc(IDXGIOutput *iface, DXGI_OUTPUT_DESC *desc) 123 { 124 FIXME("iface %p, desc %p stub!\n", iface, desc); 125 126 return E_NOTIMPL; 127 } --- snip ---
Tidbit: The game is protected by Ubisoft/VMProtect DRM scheme which doesn't like being debugged .. but that's not a big deal ;-)
--- snip --- -=[ ProtectionID v0.6.6.7 DECEMBER]=- (c) 2003-2015 CDKiLLER & TippeX Build 24/12/14-22:48:13 Ready... Scanning -> C:\Program Files\Electronic Arts\Need for Speed_ Most Wanted\NFS13.exe File Type : 32-Bit Exe (Subsystem : Win GUI / 2), Size : 5814784 (058BA00h) Byte(s) Compilation TimeStamp : 0x506EF77F -> Fri 05th Oct 2012 15:06:39 (GMT) [TimeStamp] 0x506EF77F -> Fri 05th Oct 2012 15:06:39 (GMT) | PE Header | - | Offset: 0x000000F8 | VA: 0x004000F8 | - [!] Executable uses TLS callbacks (1 total... 0 invalid addresses) [!] Executable uses SEH Tables (/SAFESEH) (1351 calculated 1351 recorded... 0 invalid addresses) [File Heuristics] -> Flag #1 : 00000000000001001100001100000011 (0x0004C303) [Entrypoint Section Entropy] : 7.94 (section #5) "3DMGAME1" | Size : 0x56CA64 (5687908) byte(s) [DllCharacteristics] -> Flag : (0x8100) -> DEP | TSA [SectionCount] 7 (0x7) | ImageSize 0x13A9000 (20615168) byte(s) [Export] 0% of function(s) (0 of 1) are in file | 0 are forwarded | 0 code | 0 data | 0 uninit data | 0 unknown | [VersionInfo] Company Name : Electronic Arts [VersionInfo] Product Name : Need for Speed™ Most Wanted [VersionInfo] Product Version : 1. 0. 0. 0 [VersionInfo] File Description : Need for Speed™ Most Wanted [VersionInfo] File Version : 1. 0. 0. 0 [VersionInfo] Original FileName : NFS13.exe [VersionInfo] Internal Name : Need for Speed™ Most Wanted [VersionInfo] Legal Copyrights : © 2012 Electronic Arts Inc. All Rights Reserved [!] Ubisoft UBX detected ! [!] VM Protect v2.06 (or newer) detected ! [CompilerDetect] -> Borland Delphi (unknown version) - 20% probability - Scan Took : 1.430 Second(s) [000000622h (1570) tick(s)] [499 of 573 scan(s) done] --- snip ---
$ wine --version wine-1.7.48-76-g8c0792c
Regards
*** This bug has been marked as a duplicate of bug 32006 ***
https://bugs.winehq.org/show_bug.cgi?id=39007
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #3 from Austin English austinenglish@gmail.com --- Closing.