https://bugs.winehq.org/show_bug.cgi?id=42930
Bug ID: 42930 Summary: Graphical glitches in "Giants Citizen Kabuto" Product: Wine Version: 2.7 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: jnvsor@gmail.com Distribution: ---
Created attachment 58080 --> https://bugs.winehq.org/attachment.cgi?id=58080 Graphical glitches
There's a fairly heavy graphical bug in my GOG version of "Giants Citizen Kabuto" - this occurs in both normal and staging all the way down to 1.6 and probably further.
While this happens the game spams this error message: "Zero length vector"
It makes sense. You can't see in the screenshot but it looks more like random vertices are being randomly moved and the triangles are dragged all over the place.
Strangely, this is related to another issue. People seem to have issues with mouse responsiveness in GCK. I've experienced this too. Whenever I start the game I have a random chance of getting either the graphical glitches or the mouse issues, but both don't occur at the same time.
While wine complains about the game wanting a double backbuffer, using a patched wine with double backbuffer enabled doesn't fix the problem.
https://bugs.winehq.org/show_bug.cgi?id=42930
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- URL| |https://www.fileplanet.com/ | |55371/50000/fileinfo/Giants | |:-Citizen-Kabuto-Demo CC| |gyebro69@gmail.com Keywords| |download
--- Comment #1 from Béla Gyebrószki gyebro69@gmail.com --- I can confirm the graphical issues with Nvidia binary drivers 381.22, but they are not present with nouveau/mesa 17.1.4. The 'Zero length vector' spam occurs with nouveau too, while I'm in the menus, but they stop showing up during gameplay. I don't think those 'Zero length vector' messages are directly related to the graphical issue: they are only present when you start the game with the main executable: Giants.exe. If you start the game using the GOG launcher shortcut: 'wine start Launch\ Giants\ -\ Citizen\ Kabuto.lnk' they don't appear in the terminal.
The graphical issue is reproducible with the demo version too.
giantsmeccdemoinstall.exe sha1: a2e9de84f02367e91e01a739e307962b8226bbf7
wine-2.11-114-g6ec3cd9434 OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce GT 730/PCIe/SSE2 OpenGL core profile version string: 4.5.0 NVIDIA 381.22
https://bugs.winehq.org/show_bug.cgi?id=42930
--- Comment #2 from Béla Gyebrószki gyebro69@gmail.com --- Created attachment 58606 --> https://bugs.winehq.org/attachment.cgi?id=58606 plain terminal output
Terminal output is the same whether I'm running the game with nouveau or nvidia 381.22.
https://bugs.winehq.org/show_bug.cgi?id=42930
Josh winehq@iooioio.hadar.uberspace.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |winehq@iooioio.hadar.ubersp | |ace.de
--- Comment #3 from Josh winehq@iooioio.hadar.uberspace.de --- Confirmed with wine-2.13 and nvidia-381.22.
https://bugs.winehq.org/show_bug.cgi?id=42930
--- Comment #4 from Béla Gyebrószki gyebro69@gmail.com --- The game works much better for me after commit acc0f49aae9d9d1f00c1544a7ca7dd9923acf0ea, although those flashing triangles still occur every now and then in certain part of the game, but they are less frequent. Most of the scenarios, if you follow the game story, are completely free from the issue if you're playing the game with Wine 3.3 or newer.
wine-3.5-91-g3263d51a1f OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce GT 730/PCIe/SSE2 OpenGL core profile version string: 4.6.0 NVIDIA 390.48
https://bugs.winehq.org/show_bug.cgi?id=42930
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #5 from joaopa jeremielapuree@yahoo.fr --- Looks like the bug is fixed with wine-4.5. Can anyone confirm that?
https://bugs.winehq.org/show_bug.cgi?id=42930
--- Comment #6 from joaopa jeremielapuree@yahoo.fr --- Fixed since a long time. Can an administrator close this bug as FIXED?
https://bugs.winehq.org/show_bug.cgi?id=42930
Olivier F. R. Dierick o.dierick@piezo-forte.be changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|UNCONFIRMED |RESOLVED CC| |o.dierick@piezo-forte.be
--- Comment #7 from Olivier F. R. Dierick o.dierick@piezo-forte.be --- (In reply to joaopa from comment #6)
Fixed since a long time. Can an administrator close this bug as FIXED?
https://bugs.winehq.org/show_bug.cgi?id=42930
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #8 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 5.0-rc5.