https://bugs.winehq.org/show_bug.cgi?id=42728
Bug ID: 42728 Summary: Error: GL_INVALID_OPERATION error generated. Query object not found. (Affects GRIP) Product: Wine Version: 2.4 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: fincer89@hotmail.com Distribution: ---
Created attachment 57715 --> https://bugs.winehq.org/attachment.cgi?id=57715 Grip.exe launched - console output before spam of GL_INVALID_OPERATION messages
As I start GRIP (Unreal Engine 4/DX11 racing game available on Steam), the game gets easily stuck at in-game loading splash screen. As I check the console output, I get *massive spam* of the following message:
err:d3d:wined3d_debug_callback 0x8aea440: "GL_INVALID_OPERATION error generated. Query object not found.".
It repeats over and over again until I need to kill the executable.
The latest log file I saved, I counted that this error message was repeated over 18.3 MILLION times (yes, you read it right), making the log file itself almost 2GB at size. Only, and only this single message was repeated, nothing else.
Console output before the spam was as showed in the attachment. I'm sorry I don't provide the full log, since it contains over 20 000 lines of text. If someone sees that important, please let me know. Basically, the lines showed in the attachment were repeated over and over again from the very beginning, until the massive spam of that 'GL_INVALID_OPERATION' error appeared just before the game were accessing in-game menu which contains DX11 graphics.
Used configuration:
Wine 2.4 git + Wine-staging-git, no dll overrides, clean 64-bit prefix. No CSMT or any other Staging related stuff enabled in winecfg. The game launched via Windows version of Steam client.
https://bugs.winehq.org/show_bug.cgi?id=42728
Fincer fincer89@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |fincer89@hotmail.com
https://bugs.winehq.org/show_bug.cgi?id=42728
Fincer fincer89@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Hardware|x86 |x86-64
https://bugs.winehq.org/show_bug.cgi?id=42728
--- Comment #1 from Fincer fincer89@hotmail.com --- Whoops,
I meant 1.83, not 18.3 million lines. Sorry. Doesn't alter the issue, though.
https://bugs.winehq.org/show_bug.cgi?id=42728
--- Comment #2 from Fincer fincer89@hotmail.com --- Created attachment 59233 --> https://bugs.winehq.org/attachment.cgi?id=59233 Log of GRIP - Wine 2.17 Staging (~52mb unpacked)
Decided to update this ticket a little bit.
Same issue is still on clean Wine 2.17 Staging, 64-bit. Nvidia GTX 760M (drivers: 384.59)
-----------------------------
Attachment has two log parts.
Part 1: All Wine log output before "Error: GL_INVALID_OPERATION error generated" messages. After part 1, output is nothing but that single message.
Part 2: a lot of "Error: GL_INVALID_OPERATION error generated" messages
The original log file was 3.5 GiB in size, I needed to split it for obvious reasons. Basically, it consisted of nothing but that single message repeated all over again.
https://bugs.winehq.org/show_bug.cgi?id=42728
Fincer fincer89@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|2.4 |2.17
https://bugs.winehq.org/show_bug.cgi?id=42728
Neko-san nekoNexus@protonmail.ch changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |nekoNexus@protonmail.ch