https://bugs.winehq.org/show_bug.cgi?id=50485
Bug ID: 50485 Summary: Still Life 2 crashes when CSMT is disabled Product: Wine Version: 6.0-rc1 Hardware: x86-64 URL: https://www.gamepressure.com/download.asp?ID=23181 OS: Linux Status: NEW Keywords: download, regression Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: gyebro69@gmail.com CC: hverbeet@gmail.com Regression SHA1: a7c320d184fb9d48239caf0f5529b6992477b82b Distribution: ---
Created attachment 69129 --> https://bugs.winehq.org/attachment.cgi?id=69129 terminal output
I'm running the game with CSMT=off because performance is unacceptable otherwise. After playing the intro videos the game crashes (before the main menu would show up). This used to work up until commit a7c320d184fb9d48239caf0f5529b6992477b82b wined3d: Use command buffer IDs for synchronisation in wined3d_buffer_gl_sync_apple().
Can be reproduce with the demo version (needs native d3dx9_31.dll).
wine-6.0-rc6 OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce GT 730/PCIe/SSE2 OpenGL core profile version string: 4.6.0 NVIDIA 460.32.03
https://bugs.winehq.org/show_bug.cgi?id=50485
--- Comment #1 from Béla Gyebrószki gyebro69@gmail.com --- Older titles from the GTA series (GTA III, Vice City, San Andreas) and many games built on the Unity engine are affected by this. The proposed patch fixes the crash in those games when CSMT is disabled: https://source.winehq.org/patches/data/197990
https://bugs.winehq.org/show_bug.cgi?id=50485
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |3cc8147594de868884d3e57babf | |f8eef058c63a3 Resolution|--- |FIXED Status|NEW |RESOLVED
--- Comment #2 from Béla Gyebrószki gyebro69@gmail.com --- Fixed by https://source.winehq.org/git/wine.git/commit/3cc8147594de868884d3e57babff8e...
https://bugs.winehq.org/show_bug.cgi?id=50485
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #3 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 6.1.
https://bugs.winehq.org/show_bug.cgi?id=50485
Michael Stefaniuc mstefani@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Target Milestone|--- |6.0.x
https://bugs.winehq.org/show_bug.cgi?id=50485
Michael Stefaniuc mstefani@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Target Milestone|6.0.x |---
--- Comment #4 from Michael Stefaniuc mstefani@winehq.org --- Removing the 6.0.x milestone from bug fixes included in 6.0.1.