https://bugs.winehq.org/show_bug.cgi?id=47148
Bug ID: 47148 Summary: mouse long-clic is badly handled in wine 4.7 Product: Wine Version: 4.7 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: guillaume.lelouet@gmail.com Distribution: ---
it was alright before 4.7, and if I switch back to wine 4.6 it's alright.
The long press right click and middle click behave badly, like a long click is translated on a different position than a short click. eg if I click somewhere, it's okay ; if I click and keep mouse1 clicked, then the mouse is moved somewhere else.
In some games it means the right/middle click is not usable.
OS is ubuntu 19.04 , wine version is 4.7~disco , package is winehq-stagging .
https://bugs.winehq.org/show_bug.cgi?id=47148
--- Comment #1 from Guillaume Le Louet guillaume.lelouet@gmail.com --- ok tested with sinehq-devel and no issue either. So this is only for winehq-staging.
https://bugs.winehq.org/show_bug.cgi?id=47148
Guillaume Le Louet guillaume.lelouet@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Distribution|--- |Ubuntu
https://bugs.winehq.org/show_bug.cgi?id=47148
Vijay Kamuju infyquest@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |infyquest@gmail.com
--- Comment #2 from Vijay Kamuju infyquest@gmail.com --- If vanilla wine works for you, then mark this issue as wine-staging
https://bugs.winehq.org/show_bug.cgi?id=47148
Guillaume Le Louet guillaume.lelouet@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |leslie_alistair@hotmail.com | |, z.figura12@gmail.com Product|Wine |Wine-staging Component|-unknown |-unknown
https://bugs.winehq.org/show_bug.cgi?id=47148
Guillaume Le Louet guillaume.lelouet@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Hardware|x86 |x86-64
https://bugs.winehq.org/show_bug.cgi?id=47148
--- Comment #3 from Zebediah Figura z.figura12@gmail.com --- What program is this affecting?
https://bugs.winehq.org/show_bug.cgi?id=47148
Fabian Maurer dark.shadow4@web.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dark.shadow4@web.de
https://bugs.winehq.org/show_bug.cgi?id=47148
--- Comment #4 from Guillaume Le Louet guillaume.lelouet@gmail.com --- ok some nice dude who has a similar bug tested the compilation against wine with various parameters. here : https://www.reddit.com/r/wine_gaming/comments/blb0bd/wine_47ubuntu_eve_onlin...
I quote : """ I've done some further investigation, and the patch [winex11.drv-mouse-coorrds](https://github.com/wine-staging/wine-staging/tree/master/patches/winex11.drv...) seems to be responsible for the strange mouse behavior. [This](https://github.com/wine-staging/wine-staging/commit/7cc69d770780b8fb60fb249e...) is the commit which broke things for me. Disabling the "winex11.drv-mouse-coorrds" patch when compiling wine-staging fixed the issue." """
https://bugs.winehq.org/show_bug.cgi?id=47148
--- Comment #5 from Guillaume Le Louet guillaume.lelouet@gmail.com --- (In reply to Zebediah Figura from comment #3)
What program is this affecting?
I personally am affected in Eve Online, another guy seems affected in League of Legends . I made a post on [wine_gaming reddit](https://www.reddit.com/r/wine_gaming/comments/blb0bd/wine_47ubuntu_eve_onlin...) to harvest witness.
https://bugs.winehq.org/show_bug.cgi?id=47148
Alistair Leslie-Hughes leslie_alistair@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gabrielopcode@gmail.com
https://bugs.winehq.org/show_bug.cgi?id=47148
--- Comment #6 from Alistair Leslie-Hughes leslie_alistair@hotmail.com --- (In reply to Guillaume Le Louet from comment #5)
(In reply to Zebediah Figura from comment #3)
What program is this affecting?
I personally am affected in Eve Online, another guy seems affected in League of Legends . I made a post on [wine_gaming reddit](https://www.reddit.com/r/wine_gaming/comments/blb0bd/ wine_47ubuntu_eve_online_cant_manage_mouse/) to harvest witness.
Does the latest version of this patch in staging have the issue? Or just the one included in 4.7?
https://bugs.winehq.org/show_bug.cgi?id=47148
--- Comment #7 from Gabriel Ivăncescu gabrielopcode@gmail.com --- Yes, if you can, please test the latest patch, the former one didn't handle hwnd == NULL properly (it was my mistake, sorry) and also is extra "safe" on full screen or apps anchored at (0,0) on the desktop (though that has more to do with working around vst-bridge).
If, however, it still doesn't work as in 4.6, please try to attach a +cursor trace (use 'export WINEDEBUG=+cursor' before launching the game in terminal, and redirect its output to a file), ideally with and without the patch for comparison purposes.
https://bugs.winehq.org/show_bug.cgi?id=47148
Guillaume Le Louet guillaume.lelouet@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|UNCONFIRMED |RESOLVED
--- Comment #8 from Guillaume Le Louet guillaume.lelouet@gmail.com --- I just installed 4.8 and this bug is no more present (winehq-staging)
https://bugs.winehq.org/show_bug.cgi?id=47148
Anastasius Focht focht@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|mouse long-clic is badly |Long mouse clicks are badly |handled in wine 4.7 |handled in Wine-Staging 4.7 Fixed by SHA1| |76004cd4c4b392c8d1d771e9641 | |4318d8a76b825 CC| |focht@gmx.net
https://bugs.winehq.org/show_bug.cgi?id=47148
Alistair Leslie-Hughes leslie_alistair@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #9 from Alistair Leslie-Hughes leslie_alistair@hotmail.com --- Closing Fixed Staging issue.