http://bugs.winehq.com/show_bug.cgi?id=932
Summary: WineX error: xrender.c:255: dec_ref_cache: Assertion `entry->count > 0' failed. Product: Wine Version: 20020228 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx AssignedTo: wine-bugs@winehq.com ReportedBy: jfh6@humboldt.edu
Happens just before I load a half-life: counter strike (connecting to a non-secure server) with this command: wine hl.exe -- hl.exe -gl -console -game cstrike
Here is what I get just before the runtime error occurs:
fixme:advapi:RevertToSelf (), stub fixme:ntdll:NtOpenProcessToken (0xffffffff,0x00000008,0x4065f970): stub fixme:advapi:SetThreadToken ((nil), cafe): stub (NT impl. only) fixme:font:WineEngCreateFontInstance just using first face for now fixme:font:WineEngCreateFontInstance just using first face for now fixme:dsound:IDirectSoundImpl_SetCooperativeLevel (0x4039b404,00020049,3):stub fixme:dc:LockWindowUpdate (10021), stub! fixme:dc:LockWindowUpdate (0), stub! fixme:winsock:_get_sock_fd handle 0 is not a socket (GLE 6) fixme:dc:LockWindowUpdate (10021), stub! fixme:dc:LockWindowUpdate (0), stub! fixme:dc:LockWindowUpdate (10021), stub! fixme:dc:LockWindowUpdate (0), stub!
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