http://bugs.winehq.org/show_bug.cgi?id=16653
Summary: Trials 2 SE normal graphics mode does not work Product: Wine Version: 1.1.10 Platform: PC URL: http://www.redlynxtrials.com/forum/viewtopic.php?t=700 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: trs80@ucc.asn.au
Normal graphics mode (the other two options are low and very low) just shows black (although the UI does appear). Apparently it uses deferred rendering which wine doesn't support? Cedega uses swiftshader which the developers claim does work.
http://bugs.winehq.org/show_bug.cgi?id=16653
Sam skipsey aoanla@yahoo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |aoanla@yahoo.com
--- Comment #1 from Sam skipsey aoanla@yahoo.com 2008-12-28 05:40:34 --- Confirming the same rendering issue (black screen in 3d rendered bits) in wine 1.1.10, with nVidia 8800GT + 177-series drivers.
http://bugs.winehq.org/show_bug.cgi?id=16653
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- URL|http://www.redlynxtrials.com%7C |/forum/viewtopic.php?t=700 |
--- Comment #2 from Vitaliy Margolen vitaliy@kievinfo.com 2008-12-28 10:59:57 --- Is there a demo? Try with: - Virtual desktop - With OffscreenRenderingMode=fbo ( http://wiki.winehq.org/UsefulRegistryKeys )
http://bugs.winehq.org/show_bug.cgi?id=16653
--- Comment #3 from James Andrewartha trs80@ucc.asn.au 2008-12-28 11:26:04 --- Demo: http://www.redlynxtrials.com/MediaDownloads.action
OffscreenRenderingMode was already set to fbo - setting it to backbuffer stops normal graphics quality appearing as an option, and missing textures remain. Virtual desktop doesn't change anything.
Oh yeah, video card is a 8800 GTS 320MB, 173.14.09 binary driver.
http://bugs.winehq.org/show_bug.cgi?id=16653
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download
http://bugs.winehq.org/show_bug.cgi?id=16653
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- URL| |http://www.redlynxtrials.com | |/MediaDownloads.action
http://bugs.winehq.org/show_bug.cgi?id=16653
--- Comment #4 from Sam skipsey aoanla@yahoo.com 2009-03-01 05:10:31 --- Bug seems to be partly mitigated in Wine 1.1.16 w/ nvidia driver 180.35.
"normal" graphics mode now displays mostly okay, although with visible corruption trails left by moving objects.
Screenshot showing this attached.
http://bugs.winehq.org/show_bug.cgi?id=16653
--- Comment #5 from Sam skipsey aoanla@yahoo.com 2009-03-01 05:12:13 --- On reviewing screenshot, no corruption is evident in this, despite the actual display exhibiting clear trails around non-background geometry. Possibly this would help locate the render bug?
http://bugs.winehq.org/show_bug.cgi?id=16653
--- Comment #6 from Austin English austinenglish@gmail.com 2010-08-04 03:29:28 --- In wine-1.3.0-111-g3bc110d, starts out by saying it couldn't open windows fonts. Terminal shows: File not found C:\windows\Fonts\tahoma.ttf File not found C:\windows\Fonts\arial.ttf File not found C:\windows\Fonts\segoeui.ttf
After a winetricks corefonts, it gets around that, but the window never displays for me. I see: fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT (0x8cda) fixme:d3d:context_check_fbo_status Location SFLAG_INTEXTURE (0x40). fixme:d3d:context_check_fbo_status Color attachment 0: (0x180b70) WINED3DFMT_B8G8R8A8_UNORM 800x600 fixme:d3d:context_check_fbo_status Color attachment 1: (0x1810e8) WINED3DFMT_B8G8R8A8_UNORM 800x600 fixme:d3d:context_check_fbo_status Color attachment 2: (0x180e20) WINED3DFMT_R16G16_FLOAT 800x600 fixme:d3d:context_check_fbo_status Color attachment 3: (0x1813b0) WINED3DFMT_B8G8R8A8_UNORM 800x600 fixme:d3d:context_check_fbo_status Depth attachment: (0x167a90) WINED3DFMT_D24_UNORM_S8_UINT 800x600 err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glDrawElements @ drawprim.c / 46
though my laptop is pretty crappy, so maybe something with more juice can see if it works/is still broken.
http://bugs.winehq.org/show_bug.cgi?id=16653
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1
--- Comment #7 from Austin English austinenglish@gmail.com 2010-08-04 03:31:30 --- Though when I try low settings (it's a separate exe), it works fine. So yeah, still present (different form, it seems) / confirming.
http://bugs.winehq.org/show_bug.cgi?id=16653
Kelytha kelytharun@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |kelytharun@gmail.com
--- Comment #8 from Kelytha kelytharun@gmail.com 2010-12-02 16:14:21 CST --- Works for me perfectly on Wine 1.3.7
http://bugs.winehq.org/show_bug.cgi?id=16653
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #9 from Austin English austinenglish@gmail.com 2010-12-02 19:55:25 CST --- Works here as well.
http://bugs.winehq.org/show_bug.cgi?id=16653
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #10 from Alexandre Julliard julliard@winehq.org 2010-12-10 13:45:33 CST --- Closing bugs fixed in 1.3.9.