http://bugs.winehq.org/show_bug.cgi?id=21463
Summary: Star Trek: Starfleet Command III fails to run due to partial stub Product: Wine Version: 1.1.37 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: james@frantech.ca
Created an attachment (id=25846) --> (http://bugs.winehq.org/attachment.cgi?id=25846) partial stub warnings
Star Trek: Starfleet Command III fails to run due to a partial stub in the Direct3D implementation. I tested this on a fresh wine install (1.1.37) with a fresh .wine directory. I've attached the relevant debug info.
http://bugs.winehq.org/show_bug.cgi?id=21463
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|Star Trek: Starfleet |Star Trek: Starfleet |Command III fails to run |Command III fails to start |due to partial stub |
--- Comment #1 from Vitaliy Margolen vitaliy@kievinfo.com 2010-01-24 11:14:03 --- Does using native d3dxof.dll solves the problem?
http://bugs.winehq.org/show_bug.cgi?id=21463
--- Comment #2 from james@frantech.ca 2010-01-24 13:46:22 --- Native d3dxof works fine and I can get in game without problems.
http://bugs.winehq.org/show_bug.cgi?id=21463
--- Comment #3 from james@frantech.ca 2010-01-24 14:12:36 --- Created an attachment (id=25868) --> (http://bugs.winehq.org/attachment.cgi?id=25868) Wine log causing Xorg crash
http://bugs.winehq.org/show_bug.cgi?id=21463
--- Comment #4 from james@frantech.ca 2010-01-24 14:13:00 --- Created an attachment (id=25869) --> (http://bugs.winehq.org/attachment.cgi?id=25869) Xorg backtrace
http://bugs.winehq.org/show_bug.cgi?id=21463
--- Comment #5 from james@frantech.ca 2010-01-24 14:13:23 --- Strike that, just tried to test again and Xorg segfaulted. Not sure where to look now, as it seems random as to when it crashes.
http://bugs.winehq.org/show_bug.cgi?id=21463
--- Comment #6 from Vitaliy Margolen vitaliy@kievinfo.com 2010-01-24 23:39:25 ---
Wine log causing Xorg crash
Not Wine problem. Keep this bug to problem in d3dxof.dll
http://bugs.winehq.org/show_bug.cgi?id=21463
--- Comment #7 from james@frantech.ca 2010-01-24 23:42:14 --- It only happens when I override built in d3dxof with a native DLL. IMHO a native DLL running in Wine shouldn't cause X to crash. Either way, about half the time I can get in game and gameplay is flawless, the other times I'm returned to a console with a nice Xorg backtrace.
http://bugs.winehq.org/show_bug.cgi?id=21463
--- Comment #8 from Austin English austinenglish@gmail.com 2010-01-25 10:17:18 --- (In reply to comment #7)
It only happens when I override built in d3dxof with a native DLL. IMHO a native DLL running in Wine shouldn't cause X to crash. Either way, about half the time I can get in game and gameplay is flawless, the other times I'm returned to a console with a nice Xorg backtrace.
If X crashes, by definition it is not a wine bug.
http://bugs.winehq.org/show_bug.cgi?id=21463
--- Comment #9 from Austin English austinenglish@gmail.com 2011-10-02 11:45:40 CDT --- This is your friendly reminder that there has been no bug activity for 1 year. Is this still an issue in current (1.3.29 or newer) wine?
http://bugs.winehq.org/show_bug.cgi?id=21463
Christian Costa titan.costa@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |titan.costa@gmail.com
--- Comment #10 from Christian Costa titan.costa@gmail.com 2012-02-20 04:25:45 CST --- I don't understand well. The game works with native d3dxof but half the time you have an X crash? In that case I think it's another problem not related to d3dxof. If you use builtin d3dxof, the game does not start but what do get exactly. The game exits silently, displays a error message, ... What exactly?
http://bugs.winehq.org/show_bug.cgi?id=21463
--- Comment #11 from Christian Costa titan.costa@gmail.com 2012-02-21 04:38:58 CST --- Created attachment 39004 --> http://bugs.winehq.org/attachment.cgi?id=39004 Make SaveTemplates stub return DXFILE_OK
Could you try the attached patch and configure wine to use builtin d3dxof ?
http://bugs.winehq.org/show_bug.cgi?id=21463
Jerome Leclanche adys.wh@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |patch Status|UNCONFIRMED |NEW CC| |adys.wh@gmail.com Ever Confirmed|0 |1
--- Comment #12 from Jerome Leclanche adys.wh@gmail.com 2012-03-08 03:10:06 CST --- Patch sent
http://bugs.winehq.org/show_bug.cgi?id=21463
--- Comment #13 from Austin English austinenglish@gmail.com 2012-03-08 14:35:49 CST --- (In reply to comment #11)
Created attachment 39004 [details] Make SaveTemplates stub return DXFILE_OK
Could you try the attached patch and configure wine to use builtin d3dxof ?
http://source.winehq.org/git/wine.git/commitdiff/2f75ed48ff6a0c8167ec12da475...
http://bugs.winehq.org/show_bug.cgi?id=21463
Christopher May maquis196@yahoo.co.uk changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |maquis196@yahoo.co.uk
http://bugs.winehq.org/show_bug.cgi?id=21463
--- Comment #14 from Christopher May maquis196@yahoo.co.uk 2012-03-17 11:46:48 CDT --- I used that patch on wine-git. I think it worked (I got a malformed line msg but no errors).
The game currently plays the videos but at the main menu it's just a blank screen with music playing. When I ctrl-c out I get;
^Cfixme:console:CONSOLE_DefaultHandler Terminating process 8 on event 0 err:mmtime:TIME_MMTimeStop Timer still active?! wine: Unhandled page fault on write access to 0x04a01300 at address 0xc30031df (thread 0009), starting debugger... err:seh:raise_exception Exception frame is not in stack limits => unable to dispatch exception. wine client error:9: write: Bad file descriptor
http://bugs.winehq.org/show_bug.cgi?id=21463
--- Comment #15 from Christian Costa titan.costa@gmail.com 2012-03-20 15:36:26 CDT --- If the d3dxof problem is fixed, this bug sould be closed and another bugs should be entered for other problems.
http://bugs.winehq.org/show_bug.cgi?id=21463
Jerome Leclanche adys.wh@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |2f75ed48ff6a0c8167ec12da475 | |8c4823cf032b7 Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #16 from Jerome Leclanche adys.wh@gmail.com 2012-03-20 15:37:01 CDT --- Fixed, please open a new bug for further issues
http://bugs.winehq.org/show_bug.cgi?id=21463
Jerome Leclanche adys.wh@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |wine-bugs@winehq.org Component|directx-d3d |directx-d3dxof
http://bugs.winehq.org/show_bug.cgi?id=21463
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #17 from Alexandre Julliard julliard@winehq.org 2012-03-30 13:35:06 CDT --- Closing bugs fixed in 1.5.1.