https://bugs.winehq.org/show_bug.cgi?id=48635
Bug ID: 48635 Summary: Asuka 120% Return BURNING Fest: Crashes after character selection. Product: Wine Version: 5.0-rc3 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-dsound Assignee: wine-bugs@winehq.org Reporter: sagawa.aki+winebugs@gmail.com Distribution: Ubuntu
Asuka 120% Return BURNING Fest is a Japanese VS fighting game published by Family Soft. After starting the game with Xephyr (as this game requires 256 color mode), it crashes when I choose a player character.
https://bugs.winehq.org/show_bug.cgi?id=48635
--- Comment #1 from Sagawa sagawa.aki+winebugs@gmail.com --- Regarding a trace log, the executable receives a pointer from IDirectSoundBuffer::Lock and passes it to GlobalHandle.
On native, GlobalHandle returns NULL and that's all. On Wine, GlobalHandle returns a valid handle. So, the program pass it to GlobalFree. :(
I'm working on this issue.
https://bugs.winehq.org/show_bug.cgi?id=48635
Zebediah Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |z.figura12@gmail.com
--- Comment #2 from Zebediah Figura z.figura12@gmail.com --- I remember looking at bug 38924 and coming to the conclusion that GlobalHandle() is probably looking through a list of allocations rather than trying to treat any given allocation as valid. Unfortunately, I couldn't figure out how to make that list available to kernel32 from kernelbase.
https://bugs.winehq.org/show_bug.cgi?id=48635
--- Comment #3 from Sagawa sagawa.aki+winebugs@gmail.com --- Thank you for the comment.
From my investigation, GlobalHandle() works as expected in this case. It
returns argument's heap pointer like fixed memory (GlobalAlloc() with GMEM_FIXED). Thus, I'll update dsound side.
https://bugs.winehq.org/show_bug.cgi?id=48635
Alistair Leslie-Hughes leslie_alistair@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|UNCONFIRMED |RESOLVED Fixed by SHA1| |70aeb7e4b0eb8efefd24c26d1c1 | |442ea6c25d082
--- Comment #4 from Alistair Leslie-Hughes leslie_alistair@hotmail.com --- Fixed by https://source.winehq.org/git/wine.git/?a=commit;h=70aeb7e4b0eb8efefd24c26d1...
https://bugs.winehq.org/show_bug.cgi?id=48635
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #5 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 5.4.
https://bugs.winehq.org/show_bug.cgi?id=48635
Michael Stefaniuc mstefani@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Target Milestone|--- |5.0.x
https://bugs.winehq.org/show_bug.cgi?id=48635
Michael Stefaniuc mstefani@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Target Milestone|5.0.x |---
--- Comment #6 from Michael Stefaniuc mstefani@winehq.org --- Removing the 5.0.x milestone from bug fixes included in 5.0.1.