On Thu Nov 24 11:02:06 2022 +0000, Georg Lehmann wrote:
> Yeah this is a bit unfortunate. Maybe we should just not support 32bit
> ray tracing for now, if I recall correctly nvidia doesn't even support
> it with their driver.
Sure, 32bit ray tracing is probably not important on its own. But more generally, we can't reliably convert unions without selectors, so I'd suggest to express that in make_vulkan. I created !1541 that just skips them.
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https://gitlab.winehq.org/wine/wine/-/merge_requests/1508#note_17374
Migration a couple of bits to unsigned int.
Note to Zebediah (mainly on second commit of this serie):
- there is also a load of 'uint32_t flags' parameters that I didn't change
(mainly not to change too many things)
Is this something to consider?
- I didn't touch the local variables either.
Maybe it's something to consider also.
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https://gitlab.winehq.org/wine/wine/-/merge_requests/1536