At least Doom 64 calls ClipCursor() with identical parameters
repeatedly, which seems to cause a considerable overhead. Together with
high polling rate mouse input this causes the game to almost freeze
while the mouse is being moved. So if the clipping did not change we can
bail out early because it will not cause any observable difference
anyway.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46976
Signed-off-by: Jan Klötzke <jan(a)kloetzke.net>
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v2: winex11.drv: optimize repeated ClipCursor calls
winex11.drv: create win32 clipping window only once
https://gitlab.winehq.org/wine/wine/-/merge_requests/825
This simplifies future tests that check for object name of devices.
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v2: server: Fix object name resolution of \Device\Null.
server: Make explicit the ownership of the unix_name buffer.
https://gitlab.winehq.org/wine/wine/-/merge_requests/475
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v2: d2d1: Implement nodes connection for ID2D1TransformGraph.
d2d1: Implement nodes adding and removal for ID2D1TransformGraph.
d2d1/tests: Add more tests for ID2D1TransformGraph.
https://gitlab.winehq.org/wine/wine/-/merge_requests/698
Every other use of `EDIT_EM_SetSel` updates caret position by calling `EDIT_EM_ScrollCaret` or `EDIT_SetCaretPos`.
Fixes caret blinking in the middle when selecting all text.
![changes](/uploads/019bce6c12e0378d391e1253ecbaf9c6/changes.png)
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https://gitlab.winehq.org/wine/wine/-/merge_requests/3226
The reference count of host is supposed to go up by one in netconn_create.
The missing ref increment causes error handling paths
where netconn_close or release_host is called
to prematurely decrement the ref count of host to zero.
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https://gitlab.winehq.org/wine/wine/-/merge_requests/1121
Fixes balloon tooltips so that they can be drawn outside of the work area (required for system tray icons) and improves the shape of the tooltips so that they resemble their shape on Windows.
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v4: Diff reduce
https://gitlab.winehq.org/wine/wine/-/merge_requests/3547
I haven't seen any software that uses this, but some older software out there might use it, so it's good idea to export it.
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v5: ntoskrnl.exe: add KeNumberProcessors export.
https://gitlab.winehq.org/wine/wine/-/merge_requests/1139
Some games with support for the haptic feedback and speaker features of the Sony DualSense controller select the controller's audio output by filtering on the ContainerId IMMDevice property to find one that matches the controller's HID's. This MR allows this information to be accessible from the IMMDevice's property store when the audio driver provides it (none for now, but I intend to add that feature to `winepulse.drv` and maybe `winealsa.drv`)
This is made specific to containerId rather than supporting VT_CLSID on every property because Wine currently stores VT_BLOBs directly in the registry value, which does not allow us to safely disambiguate between VT_CLSID and VT_BLOB values when reading from registry.
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v7: mmdevapi: Invalidate ContainerID of unavailable audio devices.
https://gitlab.winehq.org/wine/wine/-/merge_requests/359