On Thu Nov 10 14:15:17 2022 +0000, Zhiyi Zhang wrote:
> It's hard to tell if it's caused by this commit. I can not reproduce
> this with Ubuntu 22.10 GNOME 43. Then I switched to FVWM and
> successfully reproduced the failures. However, just as when I tried to
> bisect, all the failures are gone. I also tried to create a new prefix
> with f7e1bb9(right before this commit), then apply this patch and rerun
> the tests, but still no failures. After applying the patch, I manually
> copied the new light.msstyles to the old prefix, no failures. Then
> toggling the theming status or recreating the prefix with 9f3138b can
> not reproduce those failures either.
> Those failures also look unrelated to the theming changes.
Reverting that single commit fixes the Gitlab pipeline, see https://gitlab.winehq.org/rbernon/wine/-/pipelines/4066 vs https://gitlab.winehq.org/rbernon/wine/-/pipelines/4064. It's perhaps something with missing fonts?
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https://gitlab.winehq.org/wine/wine/-/merge_requests/1304#note_13944
On Thu Nov 10 14:15:18 2022 +0000, Rémi Bernon wrote:
> I believe this broke Gitlab CI, this is the only pipeline that failed
> from yesterday, in user32, and it now fails with all MRs.
It's hard to tell if it's caused by this commit. I can not reproduce this with Ubuntu 22.10 GNOME 43. Then I switched to FVWM and successfully reproduced the failures. However, just as when I tried to bisect, all the failures are gone. I also tried to create a new prefix with f7e1bb9(right before this commit), then apply this patch and rerun the tests, but still no failures. After applying the patch, I manually copied the new light.msstyles to the old prefix, no failures. Then toggling the theming status or recreating the prefix with 9f3138b can not reproduce those failures either.
Those failures also look unrelated to the theming changes.
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https://gitlab.winehq.org/wine/wine/-/merge_requests/1304#note_13939
v2: Specify the maximum allowed feature level when creating the device.
v3: Rebased.
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v3: wined3d: Use the chunk allocator for GL element array buffers.
wined3d: Specify the maximum allowed feature level when creating the device.
https://gitlab.winehq.org/wine/wine/-/merge_requests/1307
This MR also contains a few fixes and missing conversions support. We no longer need 32-bit types outside vulkan_thunks.c, so we can default to host struct layouts and use `WINE_VK_HOST` in unixlib. This essentially means that vulkan.c is ready for wow64 (vulkan_thunks.c still needs more patches, mostly applying conversions to more types). Instead of defining *_host types, use local *32 types in generated thunks.
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https://gitlab.winehq.org/wine/wine/-/merge_requests/1323
v2: Specify the maximum allowed feature level when creating the device.
--
v2: wined3d: Use the chunk allocator for GL element array buffers.
wined3d: Specify the maximum allowed feature level when creating the device.
https://gitlab.winehq.org/wine/wine/-/merge_requests/1307