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v3: wineusb.sys: Move the event queue and device list to the Unix library.
wineusb.sys: Move the event threads to IRP_MN_START_DEVICE.
wineusb.sys: Move the event handling loop to the Unix library.
wineusb.sys: Queue pending IRPs after submitting the URB.
https://gitlab.winehq.org/wine/wine/-/merge_requests/428
This is the hidclass/ntoskrnl/setupapi counterpart to !359. As with that merge request, implementing `BusQueryContainerID` in the bus driver is left out and will be addressed in a different MR.
I believe this is useful to expose the Container ID no matter how those end up being assigned by the bus driver.
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v3: ntoskrnl: Set Device ContainerID from driver when registering an interface
ntoskrnl: Set device ContainerID from driver
ntoskrnl: Improve error handling in get_device_id
hidclass: Expose ContainerID
hidclass: Copy device ContainerID to child devices
hidclass: Copy ContainerID from underlying driver in driver_add_device
https://gitlab.winehq.org/wine/wine/-/merge_requests/432
libOVR brings a message window topmost claiming that this way it receives
WM_DEVICECHANGE faster. Currently, in Wine, this causes a WM_KILLFOCUS to
be sent to the actual topmost window, which in turn causes "Shantae: Risky's
Revenge" to minimize. The effect is that the game automatically minimizes
as soon as it is launched, which is incorrect.
Signed-off-by: Giovanni Mascellani <gmascellani(a)codeweavers.com>
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v2: win32u/window: Ignore SetWindowPos() for message-only windows.
user32/tests: Check that a message window brought topmost does not defocus other windows.
https://gitlab.winehq.org/wine/wine/-/merge_requests/419