Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
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v11: vkd3d-shader/tpf: Add initial support for writing fx_4_0/fx_4_1 binaries.
vkd3d-shader: Add separate binary target type for effects.
vkd3d-shader/hlsl: Handle effect group statement.
vkd3d-shader/hlsl: Add variables for techniques.
https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/443
On Thu Dec 14 19:23:37 2023 +0000, Fabian Maurer wrote:
> You should probably add the dll prefix, like it's done in the "previous" commit
> `ntdll: Only free reserved memory for HIGH_ENTROPY_VA binaries.`
Done! :smiley:
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https://gitlab.winehq.org/wine/wine/-/merge_requests/4694#note_56020
On Thu Dec 14 19:18:12 2023 +0000, Looming Linux wrote:
> Thanks! Amended commit with more descriptive message.
You should probably add the dll prefix, like it's done in the "previous" commit
`ntdll: Only free reserved memory for HIGH_ENTROPY_VA binaries.`
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https://gitlab.winehq.org/wine/wine/-/merge_requests/4694#note_56016