It is really useful to see at a glance what function is
segfaulting/crashing here when debugging games/apps.
This code is generated, and when generating WineVulkan against different
Vulkan spec versions, etc it may be misleading that the Line: referred
to by the assert dialog does not match what is generated locally on
a different machine for the same Wine version/commit.
Signed-off-by: Joshua Ashton <joshua(a)froggi.es>
--
https://gitlab.winehq.org/wine/wine/-/merge_requests/2983
To be merged after !2907.
--
v6: wineoss: Use mmdevapi's AudioClient's GetService.
winecoreaudio: Use mmdevapi's AudioClient's GetService.
winealsa: Use mmdevapi's AudioClient's GetService.
winepulse: Move AudioClient's GetService into mmdevapi.
winepulse: Lock sessions in AudioClient's GetService.
wineoss: Use mmdevapi's session_wrapper_create.
winecoreaudio: Use mmdevapi's session_wrapper_create.
winealsa: Use mmdevapi's session_wrapper_create.
winepulse: Move session_wrapper_create into mmdevapi.
winepulse: Always initialize ref to 1 in session wrapper.
https://gitlab.winehq.org/wine/wine/-/merge_requests/2908