--
v2: winegstreamer: Implement H264 decoder GetInputCurrentType.
mf/topology_loader: Try to connect transform nodes with their current types first.
mf/topology_loader: Initialize transform output type before adding converter.
mf/topology_loader: Ignore SetOutputType errors when doing indirect connect.
mf/topology_loader: Use a local variable for the indirect connection method.
mf/tests: Check inserted topology loader transforms explicitly.
https://gitlab.winehq.org/wine/wine/-/merge_requests/4881
Signed-off-by: David Kahurani k.kahurani(a)gmail.com
--
v6: dlls/gdiplus: Use path_list to path helper in GdipWidenPath.
dlls/gdiplus: Use path_list to path helper in GdipFlattenPath.
dlls/gdiplus: Use GdipCreatePath2 when serializing paths
dlls/gdiplus: Use GdipCreatePath2 in GdipClonePath
https://gitlab.winehq.org/wine/wine/-/merge_requests/4803
It's often just casted by callers anyway. Fixes clang warning:
```
dlls/windowscodecs/info.c:1426:81: warning: passing 'WICPixelFormatNumericRepresentation *' (aka 'enum WICPixelFormatNumericRepresentation *') to parameter of type 'UINT *' (aka 'unsigned int *') converts between pointers to integer types with different sign [-Wpointer-sign]
return ComponentInfo_GetUINTValue(This->classkey, L"NumericRepresentation", pNumericRepresentation);
^~~~~~~~~~~~~~~~~~~~~~
../dlls/windowscodecs/info.c:104:11: note: passing argument to parameter 'result' here
UINT *result)
^
```
--
https://gitlab.winehq.org/wine/wine/-/merge_requests/4963
First part of Proton shared memory series. The full branch can be seen at https://gitlab.winehq.org/rbernon/wine/-/commits/mr/shared-memories.
--
v12: user32: Use the desktop shared data for GetCursorPos().
server: Expose the desktop shared mapping to clients.
server: Add a sequence number to the shared data.
server: Move the cursor position and last change time to the shared data.
server: Use the helper to update the cursor last change time.
server: Create a desktop shared mapping.
https://gitlab.winehq.org/wine/wine/-/merge_requests/3103
The goal here is to be able to convert between SSA and TEMP easily, which will be the second preliminary pass for the CFG structurizer.
Ideally I would have added the check in commit 4/4 for TEMPs as well, but typing information from TPF sources is insufficient. This leaves the current validation inconsistent: we check that a register is always used either as a scalar or a vec4, but that "scalar" might be 32 bit in some cases and 64 bit in others. Maybe the right thing to do here is just give up on trying to put some typing on TEMPs and just say they're always 4x32 bit words. I don't know, I'll leave this for when the dust is more settled.
--
v3: vkd3d-shader/ir: Check that SSA registers are used with compatible data types.
vkd3d-shader: Use 64 bit swizzles for 64 bit data types in VSIR.
https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/603