This seems to be relied on by some versions of [this Unreal Engine input plugin](https://www.unrealengine.com/marketplace/en-US/product/wm-input-man…
Note: I'm not sure how to deal with `HID_USAGE_GENERIC_KEYPAD`, which (I think) would fall under `RIM_TYPEKEYBOARD`. Do we need to store extra info to differentiate these from `HID_USAGE_GENERIC_KEYBOARD` or is there something in the device info struct that can differentiate them?
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v4: user32: Post WM_INPUT_DEVICE_CHANGE when registering for notifications
user32: Add tests for WM_INPUT_DEVICE_CHANGE messages
https://gitlab.winehq.org/wine/wine/-/merge_requests/2120
Windows 10 [received support](https://devblogs.microsoft.com/commandline/af_unix-comes-to-window… for AF_UNIX sockets in Insider Build 17063. This merge request adds basic support for AF_UNIX sockets to ws2_32 and wineserver.
Of particular note is the difficulty in handling `sun_path`. Most of the functions that allow for translating Windows paths to Unix paths are not accessible from ws2_32. I considered the following options:
* Pass the Windows path to wineserver and do the conversion there.
* This is, as far as I can tell, not possible without major rearchitecting. wineserver does not have functions to translate Windows paths to Unix paths, for obvious reasons.
* Obtain the current working directory of the requesting process and temporarily change directories to there.
* This only handles relative paths and fails for absolute paths, UNC paths, etc.
* Conditionally change directories based on whether the path is relative or not.
* This is error-prone and wineserver does not have the requisite functions to do this cleanly.
I ultimately decided to pass the translated Unix path to wineserver, which changes directories to `dirname(path)`. It then provides `bind` and `connect` with `basename(path)`. This is not threadsafe, but wineserver is not (currently) multithreaded.
Abstract sockets are not fully supported by this patch, matching the behavior of Windows.
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v66: ws2_32/tests: Add test for AF_UNIX sockets.
server: Fix getsockname() and accept() on AF_UNIX sockets.
server: Introduce error when attempting to create a SOCK_DGRAM AF_UNIX socket.
server: Allow for deletion of socket files.
ws2_32: Add support for AF_UNIX sockets.
ws2_32: Add afunix.h header.
https://gitlab.winehq.org/wine/wine/-/merge_requests/2786
This avoids one case of spurious wakeup of WaitOnAddress (which could be triggered by prior race on consequent WakeAddressAll and a thread trying to wake on that, leaving the waking thread in an alerted state). And fixes Resident Evil games randomly crashing due to unhandled spurious SleepConditionVariableCS wakeups.
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https://gitlab.winehq.org/wine/wine/-/merge_requests/3929
This finally solves a FIXME that was added back in 1997.
NFS High Stakes (and Motor City Online) both emit a 0x190 access
violation on startup (according to game's strings this was meant
to be debugger detection; I think this was done to interfere in
a DRM bypass but I'm probably wrong).
But anyway that feature causes a Wine Debugger dialog to appear
when starting the games (if you click "Show Details" though they
suddenly start working normally but this is an extra annoyance
for average people who just want to play the game).
This change prevents that by not starting the debugger if the
SEM_NOGPFAULTERRORBOX flag is set (if that flag wasn't set then
people would be complaining about the game crashing every time)
which lets the exception silently go through (it can still be seen
with WINEDEBUG=+seh set though).
I'm not sure how I can test for this exception handling behavior
(I'm thinking of calling RaiseException() inside a __try/__except
block but that might not be exactly what the games are doing).
This patch was originally posted by Zeb in a diff form (so the
patch description has been written by me, DodoGTA).
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https://gitlab.winehq.org/wine/wine/-/merge_requests/4567
This patch set now has 24 test failures in wmvcore/tests/wmvcore.c: test_async_reader_streaming(). So it won't be merged now. But I'd like to have it reviewed to see if I was doing things in the right direction.
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https://gitlab.winehq.org/wine/wine/-/merge_requests/3193