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wine-gitlab
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1229 discussions
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Re: [PATCH v3 0/1] MR4251: windows.ui: Add stubs for InputPane class
by Rémi Bernon (@rbernon)
21 Jan '24
21 Jan '24
Rémi Bernon (@rbernon) commented about dlls/windows.ui/inputpane.c: > + inputpane_add_Showing, > + inputpane_remove_Showing, > + inputpane_add_Hiding, > + inputpane_remove_Hiding, > + inputpane_OccludedRect, > +}; > + > +DEFINE_IINSPECTABLE( inputpane2, IInputPane2, struct inputpane, IInputPane_iface ); > + > +static HRESULT WINAPI inputpane2_TryShow(IInputPane2 *iface, boolean *result) > +{ > + FIXME( "iface %p, result %p stub!\n", iface, result ); > + return E_NOTIMPL; > +} > + > +static HRESULT WINAPI inputpane2_TryHide(IInputPane2 *iface, boolean *result) ```suggestion:-0+0 static HRESULT WINAPI inputpane2_TryHide( IInputPane2 *iface, boolean *result ) ``` --
https://gitlab.winehq.org/wine/wine/-/merge_requests/4251#note_58323
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Re: [PATCH v3 0/1] MR4251: windows.ui: Add stubs for InputPane class
by Rémi Bernon (@rbernon)
21 Jan '24
21 Jan '24
Rémi Bernon (@rbernon) commented about dlls/windows.ui/inputpane.c: > + /* IInspectable methods */ > + inputpane_GetIids, > + inputpane_GetRuntimeClassName, > + inputpane_GetTrustLevel, > + > + /* IInputPane methods */ > + inputpane_add_Showing, > + inputpane_remove_Showing, > + inputpane_add_Hiding, > + inputpane_remove_Hiding, > + inputpane_OccludedRect, > +}; > + > +DEFINE_IINSPECTABLE( inputpane2, IInputPane2, struct inputpane, IInputPane_iface ); > + > +static HRESULT WINAPI inputpane2_TryShow(IInputPane2 *iface, boolean *result) ```suggestion:-0+0 static HRESULT WINAPI inputpane2_TryShow( IInputPane2 *iface, boolean *result ) ``` --
https://gitlab.winehq.org/wine/wine/-/merge_requests/4251#note_58322
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Re: [PATCH v3 0/1] MR4251: windows.ui: Add stubs for InputPane class
by Rémi Bernon (@rbernon)
21 Jan '24
21 Jan '24
Rémi Bernon (@rbernon) commented about dlls/windows.ui/inputpane.c: > + IsEqualGUID( iid, &IID_IInputPane )) > + { > + *out = &impl->IInputPane_iface; > + } > + else if (IsEqualGUID( iid, &IID_IInputPane2)) > + { > + *out = &impl->IInputPane2_iface; > + } > + > + if (!*out) > + { > + FIXME( "%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid( iid ) ); > + return E_NOINTERFACE; > + } > + > + IUnknown_AddRef( (IUnknown*)*out ); ```suggestion:-0+0 IUnknown_AddRef( (IUnknown *)*out ); ``` --
https://gitlab.winehq.org/wine/wine/-/merge_requests/4251#note_58321
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Re: [PATCH v3 0/1] MR4251: windows.ui: Add stubs for InputPane class
by Rémi Bernon (@rbernon)
21 Jan '24
21 Jan '24
Rémi Bernon (@rbernon) commented about dlls/windows.ui/inputpane.c: > +/* WinRT Windows.UI Implementation > + * > + * Copyright (C) 2023 Mohamad Al-Jaf Probably should be your name? --
https://gitlab.winehq.org/wine/wine/-/merge_requests/4251#note_58320
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Re: [PATCH v3 0/1] MR4251: windows.ui: Add stubs for InputPane class
by Rémi Bernon (@rbernon)
21 Jan '24
21 Jan '24
Rémi Bernon (@rbernon) commented about include/windows.ui.viewmanagement.idl: > + ] > + interface IInputPaneVisibilityEventArgs : IInspectable > + { > + [propget] HRESULT OccludedRect([out, retval] Windows.Foundation.Rect *value); > + [propput] HRESULT EnsuredFocusedElementInView([in] boolean value); > + [propget] HRESULT EnsuredFocusedElementInView([out, retval] boolean *value); > + } > + > + [ > + contract(Windows.Foundation.UniversalApiContract, 1.0), > + exclusiveto(Windows.UI.ViewManagement.InputPane), > + uuid(95f4af3a-ef47-424a-9741-fd2815eba2bd) > + ] > + interface IInputPaneStatics : IInspectable > + { > + HRESULT GetForCurrentView([out, retval] Windows.UI.ViewManagement.InputPane **inputPane); Please don't use camelcase. --
https://gitlab.winehq.org/wine/wine/-/merge_requests/4251#note_58318
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Re: [PATCH v3 0/1] MR4251: windows.ui: Add stubs for InputPane class
by Rémi Bernon (@rbernon)
21 Jan '24
21 Jan '24
Rémi Bernon (@rbernon) commented about include/Makefile.in: > inaddr.h \ > indexsrv.idl \ > initguid.h \ > + inputpaneinteropt.idl \ The file should be named `inputpaneinterop.idl`. --
https://gitlab.winehq.org/wine/wine/-/merge_requests/4251#note_58319
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Re: [PATCH v3 0/1] MR4251: windows.ui: Add stubs for InputPane class
by Rémi Bernon (@rbernon)
21 Jan '24
21 Jan '24
Rémi Bernon (@rbernon) commented about include/windows.ui.viewmanagement.idl: > [contract(Windows.Foundation.UniversalApiContract, 1.0)] interface Windows.UI.ViewManagement.IUISettings2; > [contract(Windows.Foundation.UniversalApiContract, 1.0)] interface Windows.UI.ViewManagement.IUISettings3; > } > + > + [ > + static(Windows.UI.ViewManagement.IInputPaneStatics, Windows.Foundation.UniversalApiContract, 1.0), > + contract(Windows.Foundation.UniversalApiContract, 1.0), > + marshaling_behavior(standard) In SDK headers `10.0.20348.0` there's also a: `static(Windows.UI.ViewManagement.IInputPaneStatics2, Windows.Foundation.UniversalApiContract, 8.0)` --
https://gitlab.winehq.org/wine/wine/-/merge_requests/4251#note_58317
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[PATCH v8 0/1] MR4578: include: Add Windows.Storage.Streams.InMemoryRandomAccessStream runtimeclass definition.
by Vijay Kiran Kamuju (@infyquest)
21 Jan '24
21 Jan '24
Wine-Bug:
https://bugs.winehq.org/show_bug.cgi?id=54963
-- v8: include: Add Windows.Storage.Streams.InMemoryRandomAccessStream runtimeclass definition.
https://gitlab.winehq.org/wine/wine/-/merge_requests/4578
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[PATCH 0/1] MR4885: ntdll: Return STATUS_DEBUGGER_INACTIVE from NtSystemDebugControl() stub.
by Paul Gofman (@gofman)
21 Jan '24
21 Jan '24
Need for The Finals. --
https://gitlab.winehq.org/wine/wine/-/merge_requests/4885
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[PATCH 0/1] MR4889: winex11: Call XInstallColormap in unmanaged mode.
by Alex Henrie (@alexhenrie)
21 Jan '24
21 Jan '24
With this change, unchecking "Allow the window manager to control the windows" in winecfg makes 256-color games look right in Xephyr without having to run a window manager in Xephyr too. --
https://gitlab.winehq.org/wine/wine/-/merge_requests/4889
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