After an X11 event handler queues messages to another thread, TRUE should be returned and eventually
propagated to X11DRV_ProcessEvents().
When FALSE is always returned in xrandr14_device_change_handler(), a possible hang can happen for
the desktop message queue as follows:
1. The explorer.exe calls GetMessageW() -> NtUserGetMessage() -> wait_objects() -> wait_message().
2. In wait_message(), user_driver->pProcessEvents() gets called in the desktop window thread to
handle RRNotify events and calls xrandr14_device_change_handler() -> display_mode_changed(FALSE)
-> send_message(get_desktop_window(), WM_DISPLAYCHANGE, ...) -> desktop_window_proc() ->
send_message_timeout() -> send_client_message() -> process_message() -> broadcast_message() ->
send_message_timeout() -> send_client_message() -> process_message() -> send_inter_thread_message()
-> wait_message_reply() -> a server set_queue_mask() with skip_wait being 1 -> wake_mask and
changed_mask are set to 0.
3. In wait_message(), user_driver->pProcessEvents() returns FALSE from xrandr14_device_change_handler().
So wait_message() continues to call NtWaitForMultipleObjects().
4. Now NtWaitForMultipleObjects() hangs for INFINITE timeout because wake_mask and changed_mask
for the message queue are set to 0 so the thread is not woke up.
The hang is sensitive to message ordering and only happens in this specific case so it's hard to
reproduce with tests. I believe some of the past test timeouts on TestBots can be attributed to this
bug.
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v2: winex11.drv: Fix a possible desktop window message queue hang.
https://gitlab.winehq.org/wine/wine/-/merge_requests/5890
These invalid formats are rejected when creating WIC render targets. Otherwise, Wine may create a WIC render target with an unsupported format and in turn, will make testing IsSupported() method difficult.
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v3: d2d1: Test creating WIC bitmap render targets.
d2d1: Reject unsupported formats when creating WIC bitmap render targets.
https://gitlab.winehq.org/wine/wine/-/merge_requests/1321
Windows has a limit of 32767 characters in the environment block. https://superuser.com/questions/1070272/why-does-windows-have-a-limit-on-en…
Wine doesn't attempt to respect that at all. Do some programs actually depend on this? Unfortunately yes.
With this patch, during initialization, if the block size would exceed (or be close to) the limit, the biggest environment variables will be excluded.
This is useful when a user has very long environment variables in their system for reasons unrelated to Wine.
Do note that there's still nothing done to make sure that the limit isn't exceeded after initialization.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=56941
Signed-off-by: Martino Fontana <tinozzo123(a)gmail.com>
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https://gitlab.winehq.org/wine/wine/-/merge_requests/6140
Salvage tests and fix a leak found in another review: see https://gitlab.winehq.org/wine/wine/-/merge_requests/897#note_9175 points 1 and 2. 3. is why !897 was reverted.
This does not contain the (incorrect) changes to VariantCopyInd, but instead fixes the leak identified in VariantClear (VT_RECORD needs to free pvRecord), and the wrong allocator being used in VariantCopy (it should have been IMalloc, rather than `HeapAlloc`, as shown by the fact IMallocSpy observes these allocations).
This also cleans up some dubious behavior by the test IRecordInfoImpl, which was modifying a VARIANT that it did not own or receive as an argument in the middle of VariantClear. This was likely undefined behavior, and in any case concealed the heap leak.
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https://gitlab.winehq.org/wine/wine/-/merge_requests/1035