https://bugs.winehq.org/show_bug.cgi?id=51998
The first patch should make no functional change, just move the block out to a helper function. I assume changing to L"" literals is expected?
The second patch handles ImagePaths starting with `System32` similar like it is already done for `\\SystemRoot\\` and adds the windows directory in front of it.
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v2: ntoskrnl.exe: Support ImagePaths just starting with System32.
ntoskrnl.exe: Add helper to create absolute ImagePath.
https://gitlab.winehq.org/wine/wine/-/merge_requests/5009
The dialog box in wineboot has a fixed width but the prefix path
string doesn't (which could cause parts of the prefix path to be cut off
and made invisible).
This issue got worse in commit 8e1197c92e8c08fb197c8656a07215296d656890
which introduced more accurate word wrap behavior (that no longer wraps
strings without spaces and causes space-less paths to be more commonly cut off).
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https://gitlab.winehq.org/wine/wine/-/merge_requests/6325
This simplifies future tests that check for object name of devices.
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v2: server: Fix object name resolution of \Device\Null.
server: Make explicit the ownership of the unix_name buffer.
https://gitlab.winehq.org/wine/wine/-/merge_requests/475
This commit replaces the SampleGrabberSink with a dedicated Video Sink,
referred to as the Simple Video Renderer (SVR).
This brings it more inline with Windows and provides the benefit of
having direct access to the IMFSample, removing the need to copy the
sample data.
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v7: mfmediaengine: Fallback to sample copy if scaling is required.
mfmediaengine: Implement D3D-aware video frame sink.
mfmediaengine: Implement SVR.
https://gitlab.winehq.org/wine/wine/-/merge_requests/5924