This MR adds support for creating file mapping objects backed by large pages on Linux, by making the following changes:
## wineserver
* On Linux, `create_temp_file` will first attempt to use memfds as the backing fd. If it fails, it'll return to the current codepath, creating a temporary file in either the server or config directory.
* The created memfd will be sealed against writes, if the caller requesting the appropriate page protection flags.
* This removes the requirement that FDs be only created on filesystems/directories that aren't `noexec`.
* In the server method `create_mapping` , if large pages have been requested by the caller, hold that the calling thread's token holds `SeLockMemoryPrivilege` .
* Additionally, add `SeLockMemoryPrivilege` to the list of privileges enabled for the Administrator.
## `ntdll`
* Add `virtual_get_min_large_page_size` and its exported wrapper `wine_unix_get_min_large_page_size`.
* On Linux, the minimum page size is determined by going through `/sys/kernel/mm/hugepages`. If hugepage support was not detected, `STATUS_NOT_SUPPORTED` is returned instead. On other platforms, the older hard-coded value of 2\*1024\*1024 is returned instead.
* `NtCreateSection` will validate certain parameters if large pages are requested. Specifically, it will return STATUS_INVALID_PARAMETER if the requested mapping is not anonymous/unnamed, or the size is not a multiple of the minimum supported page size.
## `kernelbase`
* `GetLargePageMinimum` will use `wine_unix_get_min_large_page_size`.
## `kernel32/tests`
* Add new test test_large_page_file_mapping, which validates privilege enforcements and parameter validation while creating large pages backed file mapping obejcts. The tests are skipped if `GetLargePageMinimum` returns 0.
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v6: make_memfd_name: fix format specifiers.
https://gitlab.winehq.org/wine/wine/-/merge_requests/5769
Adds the registry key
`HKEY_CURRENT_USER\\Software\\Wine\\Wayland Driver\\unaccelerated_pointer`
witch allows raw input. This makes it easier
to calculate the same sensitivity in different games,
use sensitivity calculators, and easily change values
when changing DPI and do not depend on the compositor or OS.
For example, you want to set the sensitivity to half as much,
and sensitivity curves in libinput are more difficult
to calculate than in the games themselves.
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v7: winewayland.drv: Add unaccelerated pointer support
https://gitlab.winehq.org/wine/wine/-/merge_requests/4698