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wine-gitlab
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wine-gitlab@winehq.org
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930 discussions
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Re: [PATCH v4 0/3] MR7653: windowscodecs/metadata: Always initialize handler pointer. - approved
by Alexandre Julliard (@julliard)
26 Mar '25
26 Mar '25
This merge request was approved by Alexandre Julliard. --
https://gitlab.winehq.org/wine/wine/-/merge_requests/7653
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Re: [PATCH v5 0/5] MR7636: d3dx9: Implement saving to DDS files in D3DXSaveTextureToFileInMemory(). - approved
by Alexandre Julliard (@julliard)
26 Mar '25
26 Mar '25
This merge request was approved by Alexandre Julliard. --
https://gitlab.winehq.org/wine/wine/-/merge_requests/7636
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Re: [PATCH v2 0/1] MR7662: dmime/tests: Use wine_dbgstr_longlong. - approved
by Alexandre Julliard (@julliard)
26 Mar '25
26 Mar '25
This merge request was approved by Alexandre Julliard. --
https://gitlab.winehq.org/wine/wine/-/merge_requests/7662
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[PATCH 0/3] MR7627: winex11: Track _NET_ACTIVE_WINDOW property changes.
by Rémi Bernon (@rbernon)
26 Mar '25
26 Mar '25
In preparation for more changes to properly track X11 active window and request active window changes, ultimately improving window focus consistency on X11. --
https://gitlab.winehq.org/wine/wine/-/merge_requests/7627
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[PATCH v4 0/2] MR7428: wined3d: Use temporary buffer when stretching a surface to itself with cpu blit
by Yuri Hérouard (@yurih)
26 Mar '25
26 Mar '25
Fixes
https://bugs.winehq.org/show_bug.cgi?id=57283
. I believe some sort of smart two pass stretching is possible instead, but not worth it. [
dlls/wined3d/surface.c#L1570](https://gitlab.winehq.org/riyu12383/wine/-/bl…
not exactly sure if it's related and should be removed then ? -- v4: wined3d: Use temporary buffer when stretching a surface to itself with cpu blit. ddraw/tests: Add tests for surface blitting to itself with stretching.
https://gitlab.winehq.org/wine/wine/-/merge_requests/7428
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[PATCH v3 0/2] MR7428: wined3d: Use temporary buffer when stretching a surface to itself with cpu blit
by Yuri Hérouard (@yurih)
26 Mar '25
26 Mar '25
Fixes
https://bugs.winehq.org/show_bug.cgi?id=57283
. I believe some sort of smart two pass stretching is possible instead, but not worth it. [
dlls/wined3d/surface.c#L1570](https://gitlab.winehq.org/riyu12383/wine/-/bl…
not exactly sure if it's related and should be removed then ? -- v3: wined3d: Use temporary buffer when stretching a surface to itself with cpu blit. ddraw/tests: Add tests for surface blitting to itself with stretching.
https://gitlab.winehq.org/wine/wine/-/merge_requests/7428
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[PATCH 0/2] MR7618: comctl32: Updates to syslink accessibility.
by Esme Povirk (@madewokherd)
26 Mar '25
26 Mar '25
--
https://gitlab.winehq.org/wine/wine/-/merge_requests/7618
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[PATCH 0/1] MR7668: wbemprox: Copy table in exec_select_view() instead of using per-table CS.
by Paul Gofman (@gofman)
26 Mar '25
26 Mar '25
--
https://gitlab.winehq.org/wine/wine/-/merge_requests/7668
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[PATCH v2 0/5] MR7667: powrprof.dll: Implement functions to enable SteamVR launch
by Robert Lippmann (@rlippmann)
26 Mar '25
26 Mar '25
Implemented the following functions with a bit of a hack: PowerGetActiveScheme PowerSetActiveScheme PowerEnumerate PowerReadFriendlyName -- v2: powrprof.dll: fix CI compile issues
https://gitlab.winehq.org/wine/wine/-/merge_requests/7667
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Re: [PATCH 0/4] MR7667: powrprof.dll: Implement functions to enable SteamVR launch
by Robert Lippmann (@rlippmann)
26 Mar '25
26 Mar '25
I have no idea why this is failing. I've set my global username and email in git, and this compiles fine on both my linux box and my mac. --
https://gitlab.winehq.org/wine/wine/-/merge_requests/7667#note_99135
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