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v2: mshtml: Move Option constructor to the window rather than the prototype.
mshtml: Move Image constructor to the window rather than the prototype.
mshtml: Validate builtin host functions in IE9+ using prototype_id rather
https://gitlab.winehq.org/wine/wine/-/merge_requests/7779
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v2: win32u: Only inflate dirty rect when dpi conversion is performed in expose_window_surface().
win32u: Don't redraw window in expose_window_surface() if window has surface.
https://gitlab.winehq.org/wine/wine/-/merge_requests/7780
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=51357
Now that we're tracking window position changes as they arrive, they should always be consistent with the received mouse input events.
Absolute rawinput is useful for tablets, touchpad or touchscreen when they are exposed as absolute mouse devices.
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v3: winex11: Use window-relative coordinates for mouse input.
winex11: Add support for absolute position in RawMotion events.
winex11: Clear the MOUSEEVENTF_MOVE flag when accumulating motion.
https://gitlab.winehq.org/wine/wine/-/merge_requests/7429