These patches make a test case attached to the bug https://bugs.winehq.org/show_bug.cgi?id=33190 work.
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v6: win32u: NtGdiExtTextOutW() should translate x,y from logical to device units at the last step.
win32u: Fix device<->world width/height converters.
win32u: Use slightly more readable names for DP/LP converters.
win32u: Use correct helper for converting width to device units.
gdi32/tests: Add some tests for rotated font metrics.
https://gitlab.winehq.org/wine/wine/-/merge_requests/5068
I'm dealing with a game that relies on this constant.
Tagging @rbernon since this is using a proton commit of his.
Tests should be run both with HKCU\\Software\\Wine\\MediaFoundation\\DisableGstByteStreamHandler enabled and disabled.
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https://gitlab.winehq.org/wine/wine/-/merge_requests/8183
The Visual Studio 2022 installer needs to be able to lookup a valid
WinMD file for the 'Windows.Networking.Connectivity' namespace
in order for the installation to start.
A normal Windows installation contains lots of individual
'.winmd' files (e.g. 'Windows.Networking.winmd'), which we
cannot redistribute. Fortunately, Microsoft provides an open-source
project called 'windows-rs', which contains a combined 'Windows.winmd'
file that is explicitly MIT-licensed:
https://github.com/microsoft/windows-rs/blob/master/crates/libs/bindgen/def…
Make RoResolveNamespace resolve anything starting with 'Windows' by just
pointing to this giant file. A full implementation will require us to
actually walk the 'WinMetadata' directory (if the caller provides
a custom path) and parse the matched '.winmd' file. However, this
implementation is good enough for Visual Studio 2022
To actually run the vs2022 installer, a patch for
the SHELL_execute trailing-space bug https://bugs.winehq.org/show_bug.cgi?id=56940
is needed: https://gitlab.winehq.org/wine/wine/-/merge_requests/6079
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v2: wintypes: Partially implement RoResolveNamespace and add 'Windows.winmd'
https://gitlab.winehq.org/wine/wine/-/merge_requests/6288
Add Expat as a dependency, and use it to parse the XML returned from FreeBSD's kern.sched.topology_spec sysctl.
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v6: ntdll: implement create_logical_proc_info on FreeBSD.
https://gitlab.winehq.org/wine/wine/-/merge_requests/7339
Before this, stopping and restarting the media session
could cause MFT streams to get stuck in the "already pending"
state, which would lead to no more samples getting delivered.
This also reverts 18c0dd7390b354d2e505e54cd3f3f9b08226b265,
my previous attempt to fix the problem which for some reason
seemed to help - but with the new fix, it does not make any
difference.
The reverted commit is faulty since the Flush() method - which is called at session Stop, but runs after sample_grabber_set_state - already releases pending items, while processing markers immediately.
Sorry for the trouble.
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https://gitlab.winehq.org/wine/wine/-/merge_requests/8175
CW* masks in window_set_config() are from comparing against the old rect from data->pending_state.rect,
not the actual X11 window rectangle. So it's still possible that after removing __NET_WM_STATE_FULLSCREEN,
WM moves the window behind Wine's back. Then window_set_config() calculates CW* masks and calls
XReconfigureWMWindow(), assuming the old rect is still the actual X11 window rect. As the result,
some rectangle updates might be missed.
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https://gitlab.winehq.org/wine/wine/-/merge_requests/8128