Certain games have started using the newest GameInput API and linking to GameInput.dll. Adding a stub library allows these games to launch and enables them to fall back to the DirectInput API if `GameInputCreate` returns an error.
Affected games: Le Mans Ultimate
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https://gitlab.winehq.org/wine/wine/-/merge_requests/8338
For React Native.
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v2: kernel32/tests: Add tests for RtlActivateActivationContextUnsafe() and RtlDeactivateActivationContextUnsafeFast().
ntdll: Implement RtlDeactivateActivationContextUnsafeFast().
ntdll: Implement RtlActivateActivationContextUnsafeFast().
ntdll: Set and check flags for activation context stack frames.
kernel32/tests: Add tests for normal activation context stack frame flags.
https://gitlab.winehq.org/wine/wine/-/merge_requests/8326