wine-gitlab

wine-gitlab@winehq.org
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28 Feb '24

28 Feb '24

28 Feb '24
[PATCH 0/1] MR5181: winex11.drv: Remove unused refresh_drawables field.
by Alexandros Frantzis (@afrantzis) 28 Feb '24

28 Feb '24

28 Feb '24
3 19
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28 Feb '24

28 Feb '24
[PATCH 0/1] MR5148: mshtml: Fix -Wmisleading-indentation warnings.
by Vijay Kiran Kamuju (@infyquest) 28 Feb '24

28 Feb '24
[PATCH v22 0/191] MR648: Draft: vkd3d-shader: [Test] SM 6.
by Conor McCarthy (@cmccarthy) 28 Feb '24

28 Feb '24

28 Feb '24

28 Feb '24
[PATCH v21 0/187] MR648: Draft: vkd3d-shader: [Test] SM 6.
by Conor McCarthy (@cmccarthy) 28 Feb '24

28 Feb '24

27 Feb '24
3 13
0 0

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3 19
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5 13
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4 12
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[PATCH v20 0/185] MR648: Draft: vkd3d-shader: [Test] SM 6.
by Conor McCarthy (@cmccarthy) 27 Feb '24

27 Feb '24

27 Feb '24

27 Feb '24
[PATCH v19 0/180] MR648: Draft: vkd3d-shader: [Test] SM 6.
by Conor McCarthy (@cmccarthy) 27 Feb '24

27 Feb '24
[PATCH 0/1] MR3558: Draft: gdiplus: Test linelimiting
by David Kahurani (@kahurani) 27 Feb '24

27 Feb '24
5 16
0 0

26 Feb '24

26 Feb '24
[PATCH v2 0/1] MR674: tests: Test how constant folding works on SM1.
by Giovanni Mascellani (@giomasce) 26 Feb '24

26 Feb '24
[PATCH v26 0/4] MR4661: gdiplus: Implement Gdiplus effects
by Vijay Kiran Kamuju (@infyquest) 26 Feb '24

26 Feb '24
5 14
0 0
4 11
0 0

26 Feb '24
5 12
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[PATCH 0/1] MR674: tests: Test how constant folding works on SM1.
by Giovanni Mascellani (@giomasce) 26 Feb '24

26 Feb '24
5 16
0 0

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4 15
0 0

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3 10
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2 12
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26 Feb '24
3 13
0 0

26 Feb '24
3 10
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[PATCH 0/6] MR5159: Overwatch highlight/POTG encoding (part 1)
by Torge Matthies (@tmatthies) 26 Feb '24

26 Feb '24
4 17
0 0
[PATCH v2 0/22] MR541: RFC: Shader cache for vkd3d
by Stefan Dösinger (@stefan) 26 Feb '24

26 Feb '24
4 29
0 0

26 Feb '24

25 Feb '24

25 Feb '24

25 Feb '24
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