wine-gitlab

wine-gitlab@winehq.org
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24 Apr '24

24 Apr '24
[PATCH v4 0/1] MR5528: include: Added atldef.h
by Alistair Leslie-Hughes (@alesliehughes) 24 Apr '24

24 Apr '24
[PATCH v3 0/1] MR5528: include: Added atldef.h
by Alistair Leslie-Hughes (@alesliehughes) 23 Apr '24

23 Apr '24
[PATCH v2 0/1] MR5528: include: Added atldef.h
by Alistair Leslie-Hughes (@alesliehughes) 23 Apr '24

23 Apr '24
[PATCH 0/1] MR5528: include: Added atldef.h
by Alistair Leslie-Hughes (@alesliehughes) 23 Apr '24

23 Apr '24

20 Apr '24
[PATCH v3 0/1] MR5521: wevtapi: Add stub EvtCreateRenderContext().
by Vijay Kiran Kamuju (@infyquest) 20 Apr '24

20 Apr '24

19 Apr '24
[PATCH v16 0/6] MR631: vkd3d: Implement UpdateTileMappings().
by Conor McCarthy (@cmccarthy) 16 Apr '24

16 Apr '24
[PATCH v2 0/4] MR788: vkd3d: Support additional packed formats.
by Conor McCarthy (@cmccarthy) 16 Apr '24

16 Apr '24
Re: [PATCH v3 0/5] MR781: Avoid HLSL_CLASS_OBJECT, part 4.
by Giovanni Mascellani (@giomasce) 16 Apr '24

16 Apr '24
Re: [PATCH v3 0/5] MR781: Avoid HLSL_CLASS_OBJECT, part 4.
by Giovanni Mascellani (@giomasce) 16 Apr '24

16 Apr '24
Re: [PATCH v3 0/5] MR781: Avoid HLSL_CLASS_OBJECT, part 4.
by Giovanni Mascellani (@giomasce) 16 Apr '24

16 Apr '24

16 Apr '24
2 10
0 0

16 Apr '24
[PATCH v2 0/1] MR795: tests/hlsl: Add wave op tests.
by Conor McCarthy (@cmccarthy) 16 Apr '24

16 Apr '24

16 Apr '24
[PATCH v8 0/5] MR767: vkd3d-shader/dxil: Tessellation part 1.
by Conor McCarthy (@cmccarthy) 16 Apr '24

16 Apr '24

15 Apr '24
3 11
0 0

15 Apr '24
[PATCH 0/4] MR791: vkd3d: Memory only cache operation
by Stefan Dösinger (@stefan) 15 Apr '24

15 Apr '24

15 Apr '24

15 Apr '24
[PATCH v6 0/2] MR740: Implement hyperbolic trigonometry operations.
by Petrichor Park (@petrathekat) 15 Apr '24

15 Apr '24
[PATCH 0/1] MR783: ci: Compile Mesa with X11 support.
by Giovanni Mascellani (@giomasce) 15 Apr '24

15 Apr '24
[PATCH v7 0/5] MR767: vkd3d-shader/dxil: Tessellation part 1.
by Conor McCarthy (@cmccarthy) 15 Apr '24

15 Apr '24

15 Apr '24
[PATCH v2 0/3] MR5500: d3d9: Add a few swapchain tests
by Robin Kertels (@K0bin) 14 Apr '24

14 Apr '24
[PATCH 0/3] MR5500: d3d9: Add a few swapchain tests
by Robin Kertels (@K0bin) 14 Apr '24

14 Apr '24
[PATCH v4 0/1] MR5497: ntdll: Implement NtQueueApcThreadEx()
by Isaac Marovitz (@IsaacMarovitz) 13 Apr '24

13 Apr '24
[PATCH v2 0/1] MR5497: ntdll: Implement NtQueueApcThreadEx()
by Isaac Marovitz (@IsaacMarovitz) 13 Apr '24

13 Apr '24
[PATCH v2 0/1] MR5498: krnl386.exe16: Start DOSVM timer on GET_SYSTEM_TIME
by Liam Middlebrook (@liam-middlebrook) 13 Apr '24

13 Apr '24
[PATCH 0/1] MR5497: ntdll: Implement NtQueueApcThreadEx()
by Isaac Marovitz (@IsaacMarovitz) 13 Apr '24

13 Apr '24

12 Apr '24
[PATCH v4 0/5] MR786: vkd3d-shader/hlsl: Loop unrolling, part 1.
by Victor Chiletto (@vitorhnn) 12 Apr '24

12 Apr '24
[PATCH v3 0/5] MR786: vkd3d-shader/hlsl: Loop unrolling, part 1.
by Victor Chiletto (@vitorhnn) 12 Apr '24

12 Apr '24
[PATCH v2 0/5] MR786: vkd3d-shader/hlsl: Loop unrolling, part 1.
by Victor Chiletto (@vitorhnn) 12 Apr '24

12 Apr '24
[PATCH 0/6] MR748: vkd3d-shader/hlsl: Implement loop unrolling.
by Victor Chiletto (@vitorhnn) 12 Apr '24

12 Apr '24
5 25
0 0

12 Apr '24
3 11
0 0
[PATCH 0/5] MR781: Avoid HLSL_CLASS_OBJECT, part 4.
by Zebediah Figura (@zfigura) 12 Apr '24

12 Apr '24
[PATCH v5 0/2] MR740: Implement hyperbolic trigonometry operations.
by Petrichor Park (@petrathekat) 12 Apr '24

12 Apr '24

11 Apr '24

11 Apr '24
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