wine-gitlab

wine-gitlab@winehq.org
  • 1 participants
  • 28836 discussions

09 Apr '24

09 Apr '24

09 Apr '24

09 Apr '24
5 14
0 0

09 Apr '24

09 Apr '24

09 Apr '24

08 Apr '24
3 13
0 0

08 Apr '24

08 Apr '24

08 Apr '24

08 Apr '24
[PATCH v4 0/8] MR757: hlsl: Avoid HLSL_CLASS_OBJECT, part 2.
by Zebediah Figura (@zfigura) 08 Apr '24

08 Apr '24
4 10
0 0

08 Apr '24
[PATCH v8 0/5] MR749: vkd3d-shader/ir: Minimise temp usage.
by Conor McCarthy (@cmccarthy) 08 Apr '24

08 Apr '24
4 10
0 0
[PATCH v2 0/3] MR765: tests: Do not crash on llvmpipe.
by Giovanni Mascellani (@giomasce) 08 Apr '24

08 Apr '24

08 Apr '24
[PATCH v3 0/5] MR767: vkd3d-shader/dxil: Tessellation part 1.
by Conor McCarthy (@cmccarthy) 08 Apr '24

08 Apr '24

08 Apr '24
[PATCH v2 0/5] MR767: vkd3d-shader/dxil: Tessellation part 1.
by Conor McCarthy (@cmccarthy) 08 Apr '24

08 Apr '24

08 Apr '24
2 10
0 0

08 Apr '24
2 10
0 0
[PATCH 0/5] MR767: vkd3d-shader/dxil: Tessellation part 1.
by Conor McCarthy (@cmccarthy) 08 Apr '24

08 Apr '24
[PATCH v33 0/165] MR648: Draft: vkd3d-shader: [Test] SM 6.
by Conor McCarthy (@cmccarthy) 08 Apr '24

08 Apr '24

08 Apr '24

06 Apr '24
[PATCH v3 0/2] MR740: Implement hyperbolic trigonometry operations.
by Petrichor Park (@petrathekat) 06 Apr '24

06 Apr '24
2 13
0 0
4 14
0 0
[PATCH v3 0/8] MR757: hlsl: Avoid HLSL_CLASS_OBJECT, part 2.
by Zebediah Figura (@zfigura) 05 Apr '24

05 Apr '24
3 12
0 0

05 Apr '24
[PATCH v31 0/165] MR648: Draft: vkd3d-shader: [Test] SM 6.
by Conor McCarthy (@cmccarthy) 05 Apr '24

05 Apr '24
[PATCH v7 0/5] MR749: vkd3d-shader/ir: Minimise temp usage.
by Conor McCarthy (@cmccarthy) 05 Apr '24

05 Apr '24

04 Apr '24
Re: [PATCH v5 0/4] MR741: Cachestub - approved
by Alexandre Julliard (@julliard) 04 Apr '24

04 Apr '24
[PATCH v2 0/7] MR757: hlsl: Avoid HLSL_CLASS_OBJECT, part 2.
by Zebediah Figura (@zfigura) 04 Apr '24

04 Apr '24
4 16
0 0
[PATCH v6 0/5] MR749: vkd3d-shader/ir: Minimise temp usage.
by Conor McCarthy (@cmccarthy) 04 Apr '24

04 Apr '24
[PATCH v5 0/5] MR749: vkd3d-shader/ir: Minimise temp usage.
by Conor McCarthy (@cmccarthy) 04 Apr '24

04 Apr '24
3 12
0 0
[PATCH v4 0/4] MR741: Cachestub
by Stefan Dösinger (@stefan) 04 Apr '24

04 Apr '24
Re: [PATCH v4 0/3] MR750: vkd3d-shader/dxil: TGSM part 3. - approved
by Giovanni Mascellani (@giomasce) 04 Apr '24

04 Apr '24

04 Apr '24

04 Apr '24

04 Apr '24
[PATCH v30 0/165] MR648: Draft: vkd3d-shader: [Test] SM 6.
by Conor McCarthy (@cmccarthy) 04 Apr '24

04 Apr '24
[PATCH v29 0/164] MR648: Draft: vkd3d-shader: [Test] SM 6.
by Conor McCarthy (@cmccarthy) 04 Apr '24

04 Apr '24

04 Apr '24

03 Apr '24
[PATCH v4 0/2] MR743: ci: Run tests on llvmpipe from Mesa 24.0.3.
by Giovanni Mascellani (@giomasce) 03 Apr '24

03 Apr '24
[PATCH v3 0/2] MR743: ci: Run tests on llvmpipe from Mesa 24.0.3.
by Giovanni Mascellani (@giomasce) 03 Apr '24

03 Apr '24
[PATCH v4 0/5] MR749: vkd3d-shader/ir: Minimise temp usage.
by Conor McCarthy (@cmccarthy) 03 Apr '24

03 Apr '24

03 Apr '24
[PATCH v3 0/3] MR750: vkd3d-shader/dxil: TGSM part 3.
by Conor McCarthy (@cmccarthy) 03 Apr '24

03 Apr '24
Results per page: